This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. Translated to an LED display font!
This is a clone of Namco Arcade RasterThis is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes.
This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. I've attempted to transform to a rounded character font. Hope you like it!
This is a clone of Namco Arcade RasterRecreation of the pixel font from the remastered "Pac-Man" "arrangement" version from the "Namco Classic Collection Vol.2" (1996). Note the smaller "u" and "p" in the lowercase. Only the characters present in the game's tile set have been included.
This typeface is based on the one that comes from the game "Pac-Man Arrangement 1996", with a 14-by-14 pixel size. Not surprisingly, it's also based on my previous "Pac-Man CodingSets". Only the Basic Latin section is done in this typeface.
A special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
Recreation of the pixel font from Namco's "Pistol Daimyo no Bōken" (1990).
This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned after the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Rolling Thunder 2 is the sequel to Rolling thunder. Go check it out. It's created by Patrick H. Lauke (redux)
Presenting Namco's Rolling Thunder, released in 1986 for the arcade, and 1989 for the NES/Famicom. This font is similar to Mappy Kids.
Presenting Namco's Space Time-Hero Debias released on November 27, 1987. This is originally created by a mistake of NBABABAFONTNES, so i decided to recreate it. If you download this font, you are typing it with power. If you clone this font, it's ok. You are allowed to. Comment something about it folks.
Recreation of the pixel font from Namco's "Splatterhouse 2" (1992) on the Sega Mega Drive / Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
This is a clone of Splatterhouse 2Recreation of the pixel font from Namco's "Splatterhouse 3" (1993) on the Sega Mega Drive / Genesis.
The font uses an unusual spacing, where the uppercase characters, the numbers, the ampersand, and the question mark have a width of two tiles / 16px, and the lowercase characters and remaining punctuation marks have a width of one tile / 8px.
Only the characters present in the game's tile set have been included.