45NUM_WI71
MY MAPPING
1=14 fonts
<<
1234567890
>>
U0030-0075
(48-117)
~~~~~~~~~~
0123456789
:;<=>?@ABC
DEFGHIJKLM
NOPQRSTUVW
XYZ[\]^_`a
bcdefghijk
lmnopqrstu
----------
°±²³´µ¶·¸¹
º»¼½¾¿ÀÁÂÃ
ÄÅÆÇÈÉÊËÌÍ
ÎÏÐÑÒÓÔÕÖ×
ØÙÚÛÜÝÞßàá
âãäåæçèéêë
ìíîïðñòóôõ
~~~~~~~~~~
U00B0-00F5
(176-245)
7 WEIGHTS + 1 ITALIC
<< 1234567890 . 1234567890 >>
.............!.............
W7I0: 0123456789 ! °±²³´µ¶·¸¹ :W7I1
W6I0: :;<=>?@ABC ! º»¼½¾¿ÀÁÂà :W6I1
W5I0: DEFGHIJKLM ! ÄÅÆÇÈÉÊËÌÍ :W5I1
W4I0: NOPQRSTUVW ! ÎÏÐÑÒÓÔÕÖ× :W4I1
W3I0: XYZ[\]^_`a ! ØÙÚÛÜÝÞßàá :W3I1
W2I0: bcdefghijk ! âãäåæçèéêë :W2I1
W1I0: lmnopqrstu ! ìíîïðñòóôõ :W1I1
<< 1 2 3 4 5 6 7 8 9 0 , 1 2 3 4 5 6 7 8 9 0 >>
==+===============================+===============================+==
W7! 30 31 32 33 34 35 36 37 38 39 | B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 !W7
I0! 0 1 2 3 4 5 6 7 8 9 | ° ± ² ³ ´ µ ¶ · ¸ ¹ !I1
--+-------------------------------+-------------------------------+--
W6! 3A 3B 3C 3D 3E 3F 40 41 42 43 | BA BB BC BD BE BF C0 C1 C2 C3 !W6
I0! : ; < = > ? @ A B C | º » ¼ ½ ¾ ¿ À Á Â Ã !I1
--+-------------------------------+-------------------------------+--
W5! 44 45 46 47 48 49 4A 4B 4C 4D | C4 C5 C6 C7 C8 C9 CA CB CC CD !W5
I0! D E F G H I J K L M | Ä Å Æ Ç È É Ê Ë Ì Í !I1
--+-------------------------------+-------------------------------+--
W4! 4E 4F 50 51 52 53 54 55 56 57 | CE CF D0 D1 D2 D3 D4 D5 D6 D7 !W4
I0! N O P Q R S T U V W | Î Ï Ð Ñ Ò Ó Ô Õ Ö × !I1
--+-------------------------------+-------------------------------+--
W3! 58 59 5A 5B 5C 5D 5E 5F 60 61 | D8 D9 DA DB DC DD DE DF E0 E1 !W3
I0! X Y Z [ \ ] ^ _ ` a | Ø Ù Ú Û Ü Ý Þ ß à á !I1
--+-------------------------------+-------------------------------+--
W2! 62 63 64 65 66 67 68 69 6A 6B | E2 E3 E4 E5 E6 E7 E8 E9 EA EB !W2
I0! b c d e f g h i j k | â ã ä å æ ç è é ê ë !I1
--+-------------------------------+-------------------------------+--
W1! 6C 6D 6E 6F 70 71 72 73 74 75 | EC ED EE EF F0 F1 F2 F3 F4 F5 !W1
I0! l m n o p q r s t u | ì í î ï ð ñ ò ó ô õ !I1
==+===============================+===============================+==
<< 1 2 3 4 5 6 7 8 9 0 ' 1 2 3 4 5 6 7 8 9 0 >>
Metadata quote:
"4x5 numerics with 7 weights and 1 italic a.k.a. WI71"
Not inspired by any other design,
e.g. Abneurone's minimalist pixel experiments
(my very dotted 4x5 version may look like the 7x7
"Deep Low 2" font he made on 2014 and 2017
- which includes a lot of duplicates
but is not limited to the numerics).
NOT for commercial use:
fontstruct.com/fontstructions/show/1505214
2018
0212 PNG
0320 TXT
dpla
Font taken from here => Romhacking.net
[See KatType Mono.] This is the same thing, but I made it illegible by warping it.
This is a clone of KatType MonoA recreation of the font used in FAI†H (2019-2020 AIRDORF GAMES)
Recreation of the pixel font from Konami's "Punk Shot" (1990). Only the characters present in the game's tile set have been included.
This is a clone of Thunder Cross IIRC Dynamite with altered filter sizes. The result looks as if it's sizzling, part of a mirage, made of cardboard, or even made by tire tracks!
This is a clone of RC DynamiteA stencil version of RC Dynamite made for laser cutting! Could also be an LCD Segment design with slight modification...
This is a clone of RC DynamiteLogo font for the fictional band "Roan City Roadslickers" from D2:ES.
This is a clone of RC Dynamite87.10 degree slanted font for Italicized italic italic Ultra-Italic italic Italian italics. Thanks for making me design a whole family of fonts that hurt my eyes, Zuloph. :P
After I made RC Vertigo, Zu said he could still read it. I began to create increasingly slanted designs, and this one was finally the one he couldn't read.
No symbols/numerals for this one. I consider it to be machine-readable only at this point...
Italic Dynamite! It's so slanted that using this font and turning italics on does nothing to change its appearance. My software doesn't know how to slant it further! It also gives me a mild sense of perspective or vertigo depending on how I look at it...
Recreation of the pixel font from Binary Vision/Palace Software's "Stifflip & Co." (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.
Note the special characters, mapped to U+2318, U+269B, U+26A1, U+2733, and U+AA5C.
Only the characters present in the game's tile set have been included.