Please enjoy a private clone to see how I dealt with contrast, curves, bracketing, variable letter width and the difficult-to-achieve emboldening of the capitals’ vertical strokes within a minimal fontstruct matrix (and If you like what you see, please download for personal usage and vote kindly! :)
Intaglio’s amazing recent work makes similar strides (see the excellent rounds, for example), offering a solution before me to several of these long-standing impasses of the medium.
More characters to come... :)
This is a cloneThe ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.
iCollect.it®️ is a barcode (and text) version of the "Code 39 Barcode Specification" which can be read by most modern barcode scanners. I added lowercase characters for more readable labels even though they scan as uppercase. *Notes: Use an underscore instead of a space (as space characters are always blank in a fontstruct). Place an asterisk before and after your string for it to be recognised by barcode readers. Additionally, bracket pairs can be used for more stylish ends for labels etc: () [] <> See the examples. Happy scanning! As of Dec 2022, iCollect.it is a registered trademark of iCollect.it Ltd (UK).
This is a clone