See more:
https://fontstruct.com/fontstructions/show/1975390/molekyule
https://fontstruct.com/fontstructions/show/261862/molecular_3
https://fontstruct.com/fontstructions/show/1456652/mocholataaa55-2-2
https://fontstruct.com/fontstructions/show/2394447/quazonite
https://fontstruct.com/fontstructions/show/843012/fs_himali
https://fontstruct.com/fontstructions/show/1382767/from-a-to-b
https://fontstruct.com/fontstructions/show/376033/scrawl_8
https://fontstruct.com/fontstructions/show/376397/pushpins
https://fontstruct.com/fontstructions/show/1822737/fs-nodice
https://fontstruct.com/fontstructions/show/359675/fs_ink_blot
https://fontstruct.com/fontstructions/show/109135/sirquette_8bit_closed
https://fontstruct.com/fontstructions/show/354056/mertinal
a lowercase version of the undertale font.
for UkiyoMoji Fonts or Haley's safety, i have decided to make this font all rights reserved and make the back link unknown because of this
Recreation of the main pixel font from the Japanese version of Nihon Falcom's "Ys: Ancient Ys Vanished: Omen" (aka "Ys I: Ancient Ys Vanished", "Ys: The Vanished Omens", 1987) on the Sega Master System.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note that the original font also included a small error, where a pixel from や (U+3084, hiragana letter Ya) is mistakenly added to the right of も (U+3082, hiragana letter Mo). This mistake is included in this recreation as well.
Only the characters present in the game's tile set have been included.
This is the font used in my Scratch projects that use SSEGA OS, SSEGA OS 92, and SSEGA OS CD (https://scratch.mit.edu/projects/938150503/ https://scratch.mit.edu/projects/938615942/ https://scratch.mit.edu/projects/939136020/). It has a lot of characters in a 4x5 bounding box.
The default font used by Adafruit's GFX library. The hex codes correspond to the cp437(true) chart on page 16:
https://cdn-learn.adafruit.com/downloads/pdf/adafruit-gfx-graphics-library.pdf
Hex codes with bit[0] = 0, 1, 8, 9 were unavailable, so bit[2] is set as 1.
(Ex: 0x0001 => 0x0101)
All cap bold serif
kerned : Russian, Latin Basic, More Latin
I can't even type cyrillic extended, there are too many letters in latin extended, I don't have greek keyboard either
I wish I could make everything, but I'm a human after all (or am I?), I decided that this is good enough