Presenting Konami's Gyruss, released in 1983 for the Arcade, 1988 for the FDS, and February 1989 for the NES. This game is similar to falsion but bad.
Presenting Capcom's Makai Island (aka. Higemaru Makaijima), released in 1987. This font is a stenciled version of Bionic Commando (Arcade), created by Patrick H. Lauke and The Real Mighty Guru, and this game was released for the NES, as a prototype. This font is similar to Bionic Commando.
This is a clone of Bionic CommandoRecreation of the pixel font from Shouei System / Toei Animation's "Hokuto no Ken" (1986) on the Nintendo Famicom.
The original only has a partial alphabet - this recreation includes custom "Q", "W", and "X" characters to make it complete. Beyond these, only the characters present in the game's tile set have been included.
Presenting Sony Imagesoft, Epic Games and Ocean Software's Hudson Hawk, released in 1991 in movies only, for NES and Gameboy. This was based on movies.
This is a clone of MonopolyPresenting Universal Studios and LJN Toys's Jaws, released in 1987, which was released on the movie in 1975. This game based on movies, and Jaws series.
Jaws series are:
Jaws (1975)
Jaws 2 (1978)
Jaws 3-D (1983)
Jaws 4 (1987)
Jaws 5 (1995)
Cruel Jaws (1995)
Deep Blue Sea (1999)
I remember when I made this font back between November and December 2012. It reminded me of an 80's video game.
The capital alphabet, numbers, and some symbols come from Jeopardy! 25th Anniversary Edition for the NES, and the rest I made up myself.
I hope you could use it in your own 8-bit-like games!
-LWC / BitFonts1
Recreation of the pixel font from Irem's "Kaiketsu Yancha Maru 2: Karakuri Land" (1991) on the NES.
Despite being a Japan-only release, the game only has a partial/incomplete set of hiragana, and only a handful of katakana characters.
Only the characters present in the game's tile set have been included.
The Serif Font As Seen In Kirby's Adventure (NES).
Recreation of the pixel font from Konami's "Wai Wai World" (1988) on the Nintendo Famicom.
The original was only released in Japan, and contains a complete set of katakana, with a handful of latin characters (used mostly on the start screen). This recreation includes additional characters to complete the set of uppercase latin characters.
In the game's tileset, the dakuten and handakuten for the katakana are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these changes, only the characters present in the game's tile set have been included.
Presenting dB-SOFT and Nintendo's Layla, (aka., (hacked version of layla, Layla: The Iris Missions)), released in 1986.
Presenting Broderbund, Falcom and Namco's Legacy of the Wizard (aka. Dragon Slayer IV: Drasle Family), released in 1987 for the Famicom, and 1988 for the NES. This game is based on Dragon Slayer Series, and this font is similar to Side Pocket.
Presenting Capcom and TMS's Little Nemo: The Dream Master (aka. Pajama Hero Nemo), released in 1989 for the Famicom and 1990 for the NES.
This was based on Little Nemo, based on movies.
Presenting Hudson Soft's Lode Runner, released in 1984, and 1983 for Doug Smith for the Nintendo Entertainment System. This game is sequel to bomberman, released in 1985 for the Family Computer, and released in 1987 for the Nintendo Entertainment System. Also Lode Runner is related to Championship Lode Runner, released in 1984 for the Family Computer. Championship Lode Runner was published by hudson soft since 1984, and Lode Runner Series are under license from broderbund. After that, the Lode Runner Series are licensed for Broderbund Software for Nintendo Entertainment System. The Lode Runner series are licensed by Nintendo of America in Nintendo Entertainment system. The Bomberman ending screen was shown to the Lode Runner Series to play.
Presenting Takara's Lost Word Of Jenny - Ushinawareta Message (aka Lost Word Of Jenny/Lost Word Of JeNnY), released in 1981 (series) or 1987.