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This is the main game version of the digital font used on Family Feud throughout Richard Dawson's run from 1976 until 1985; the numbers are used on the left and right sides of the board to display families' scores (or banks, since they played for dollars at the time).
A terminal font used in several of my own games. Think of it as my own replacement font for a DOS prompt. It is meant for all-uppercase terminal use and does not have extended language support.
This design has been further refined since its initial Fontstruction. I have improved its aesthetics as well as its visual interpretability using Marinanian methods. This is still a design with more functionality than aesthetic appeal, though.
Original size: 3.75pt (use multiples of this value for pixel perfection)
See also:Amalgarmada, Amalgarmada 2
Experimental 49-segment display.
In making and studying other segmented displays, I noticed they tended to have strong-looking right angled lines but weak-looking diagonals. This is my attempt to make a design where both styles of lines look more appealing and join together more solidly.
Experimental 12-segment display. This is my attempt at making an ultra-small segmented display suitable for printing on actual pixel art screens. As far as I know, this is the first fusion of Latin-style microfont and segmented display.
Initially I tried making this with 3px long segments, but the result looked almost exactly like Calculatrix 12. So I shrank it down to 5x5 to ensure it would take on its own look.
Of course, your pixel art style still needs to be a pretty big one for this font to work well - I recommend a display area of 82*7px or more.
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See also:Pandora's Blocks
An experimental 15-segment display which looks rather like a fence.
There's no DE-FENSE against DE-FENCE!
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See also:Lonewolves Guild
This is the digital font used on Family Feud during the Combs (1988-1994) and Dawson 2.0 (1994-1995) eras.
This is a clone of Fast Money (Dawson 1.0 Era B)This is an alternate version of the digital font used throughout the Richard Dawson era from 1976 until 1985; this version is used for the Fast Money bonus round, with the "0", "3", "6" and "9" looking different compared to how the appeared in the main game rounds.
This is a clone of Fast Money (Dawson 1.0 Era A)Variant of "Anycall Mono 6x14" that is more accurate to how the font is displayed in the BIOS, where the glyphs are rendered 5 pixels wide instead of 6.
This is a clone of Anycall Mono 6x14This font consists of three basic shapes: square, quarter circle and triangle. When I first tried to make this font, I was deeply attracted by the shape of the letter O. I found the counter to be a fascinating shape which led me to create the whole alphabet.
When I designed the letter A, I realised that it looked like a circus tent. But after more and more letters were designed, especially the letter G, I gradually found that the font was beginning to look like a toy made from interlocking triangles – a popular toy in Chinese middle schools. It can be bent into many different shapes.