2701863
Published: 20th December, 2014
Last edited: 20th December, 2014
Created: 20th December, 2014
Midgar Typing Smooth.
A smoothed out version of my Midgar Typing font.This is a clone of Midgar Typing
3901022
Published: 22nd March, 2014
Last edited: 23rd March, 2014
Created: 22nd March, 2014
Font based on the one used in the SNES version of Final Fantasy IV.
6601123
Published: 17th March, 2014
Last edited: 23rd March, 2014
Created: 16th November, 2013
Font based on Final Fantasy V's SNES font created by the fan translation team RPGe.
2001863
Published: 16th November, 2013
Last edited: 16th November, 2013
Created: 15th November, 2013
Based on Final Fantasy VII font.
Contains more glyphs than the AVALANCHE Script.
143511610
Published: 5th August, 2012
Last edited: 5th August, 2012
Created: 3rd August, 2012
Ah, Square's "Chrono Trigger" (1995) on the SNES has not one, but two separate fonts on the go. This is the proportional font, used for all dialog boxes and in-battle status messages.
I've expanded the special characters a bit to make it a tad more useful, keeping the (slightly jarring, thin, anemic, and not quite vertically balanced) style of the original.
And in case you think "hey, this font looks strangely familiar"...turns out the bulk of the characters are a very close approximation of Susan Kare's venerable Chicago.
910904
Published: 30th July, 2012
Last edited: 30th July, 2012
Created: 29th July, 2012
Recreation of the main font used in Square's "Final Fantasy III" (1990) on the NES. With the exception of two minor additions, only the characters used in the game (and present in the ROM) have been included. In addition to regular characters, the game itself uses a series of special ligatures ("il", "ll", "li" and special combinations with the aprostrophe, like "I'") that are not included here for "semantic purity". Note also the special -1px spacing on the "T", "t" and "@" characters - this was done in order to avoid having all other characters lead with an empty pixel column and therefore keeping it compatible with my Nintendoid 1 and 2 generic fonts for NES.
3611171
Published: 25th July, 2012
Last edited: 21st August, 2014
Created: 23rd July, 2012
Recreation of the font used in Squaresoft's "Final Fantasy II" (1988) on the NES, with the addition of a few custom characters to make it more useful.
1702092
Published: 27th March, 2012
Last edited: 27th March, 2012
Created: 23rd March, 2012
This is the in-game text from Xenogears on the Playstation 1. Most of the extended characters I had to create new.
The original bitmap font used two colors to give the text an outline. This font contains only the outline, which makes it look correct on solid surfaces. If you use it on a transparent surface you will need to fill in the letters manually.
(C) 1998 Squaresoft.
4403453
Published: 22nd February, 2012
Last edited: 19th March, 2018
Created: 15th February, 2012
Normal-weight version of proportional font used for dialogue and such in original SNES version of "Chrono Trigger" with extended character setsThis is a clone of Trigger Bold
350743
Published: 14th July, 2011
Last edited: 14th July, 2011
Created: 14th July, 2011
The font used for most text in Super Mario RPG. This was hand-drawn from a screenshot from the game so a couple of the characters might be off, but I have tried to be as accurate as possible. Of course, this is only the letters themselves, not with the blue outline that appears in the game.
7803584
Published: 26th April, 2011
Last edited: 17th March, 2018
Created: 29th March, 2011
Proportional font used for dialogue and such in original SNES version of "Chrono Trigger" with extended character sets
3502164
Published: 7th March, 2021
Last edited: 4th January, 2012
Created: 21st June, 2011
Monospace font used for menues and such in original SNES version of "Chrono Trigger" with extended character setsThis is a clone of Trigger Bold
2802143
Published: 7th March, 2021
Last edited: 6th May, 2011
Created: 6th May, 2011
Proportional font used for dialogue and such in NDS remake of "Chrono Trigger" with extended character setsThis is a clone of Trigger Bold
230123
Published: 7th March, 2021
Last edited: 30th July, 2012
Created: 30th July, 2012
Outlines for the reduced-size numerals from my Final Fantasy 3 Extra font, used to show hit points for attacks and healing during battle, as well as the "Miss" mapped to the exclamation mark.This is a clone of Final Fantasy 3 Extra
220762
Published: 7th March, 2021
Last edited: 30th July, 2012
Created: 29th July, 2012
This companion to my primary Final Fantasy 3 font contains the additional characters used for the FFIII title screen, plus the reduced-size numerals used to show hit points for attacks and healing during battle (which measure 6x6px, 1 pixel shorter than regular numerals, to allow for an outlined display that still fits in the NES' 8x8px sprite grid). As a bonus, a small concession to my usual font purity: I've mapped the 16x8px "Miss" (also used to denote attacks during battles) on the exclamation mark character!This is a clone of Final Fantasy 3
433914
Published: 7th March, 2021
Last edited: 20th September, 2014
Created: 4th August, 2012
Ah, Square's "Chrono Trigger" (1995) on the SNES has not one, but two separate fonts on the go. This is the monospaced font, used for the menus and battle screens.
I've expanded the special characters a bit to make it a tad more useful, keeping the (slightly jarring, thin, anemic, and not quite vertically balanced) style of the original.
UPDATE: fixed a few stray pixels to more closely match the original, based on the actual game ROM.