Italic Dynamite! It's so slanted that using this font and turning italics on does nothing to change its appearance. My software doesn't know how to slant it further! It also gives me a mild sense of perspective or vertigo depending on how I look at it...
Recreation of the pixel font from Binary Vision/Palace Software's "Stifflip & Co." (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.
Note the special characters, mapped to U+2318, U+269B, U+26A1, U+2733, and U+AA5C.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Konami's "Punk Shot" (1990). Only the characters present in the game's tile set have been included.
This is a clone of Thunder Cross IILogo font for the fictional band "Roan City Roadslickers" from D2:ES.
This is a clone of RC DynamiteA stencil version of RC Dynamite made for laser cutting! Could also be an LCD Segment design with slight modification...
This is a clone of RC DynamiteRC Dynamite with altered filter sizes. The result looks as if it's sizzling, part of a mirage, made of cardboard, or even made by tire tracks!
This is a clone of RC Dynamite87.10 degree slanted font for Italicized italic italic Ultra-Italic italic Italian italics. Thanks for making me design a whole family of fonts that hurt my eyes, Zuloph. :P
After I made RC Vertigo, Zu said he could still read it. I began to create increasingly slanted designs, and this one was finally the one he couldn't read.
No symbols/numerals for this one. I consider it to be machine-readable only at this point...