2821153
Published: 3rd May, 2024
Last edited: 12th May, 2012
Created: 11th May, 2012
recreation of the font used for the HUD, weapon selection screen and menus in spectrum holobyte's Falcon F-16 simulator on the amiga. contains a few variant characters in the upper-/lowercase.
711673
Published: 3rd May, 2024
Last edited: 30th December, 2013
Created: 30th December, 2013
Recreation of one of the pixel fonts used in Nintendo's "Kirby's Adventure" (1993) on the NES.
This particular variant is used for the title screen and the level name cards.
It differs from Kirby's Adventure (NES) Variant 1 in the letters "E", "F", "V", the numeral 3, overall spacing of all the numbers, and in the punctuation marks.
Only the characters present in the game's ROM have been included.This is a clone of Kirby's Adventure (NES) Variant 1
421632
Published: 3rd May, 2024
Last edited: 30th December, 2013
Created: 30th December, 2013
Recreation of one of the pixel fonts used in Nintendo's "Kirby's Adventure" (1993) on the NES.
This particular variant is used for some of the initial save slot selection and any information/text boxes throughout the game.
The original font had a tiny amount of antialiasing (for instance in the lowercase "a"). In this adaptation, only "full" pixels have been recreated.
Only the characters present in the game's ROM have been included.
292882
Published: 3rd May, 2024
Last edited: 14th November, 2013
Created: 14th November, 2013
Recreation of the pixel font from Namco's "Dangerous Seed" (1989). Only the characters present in the game's tile set have been included.
121553
Published: 3rd May, 2024
Last edited: 6th November, 2013
Created: 5th November, 2013
Recreation of one of the secondary pixel fonts from Capcom's "Commando" (1985), specifically used on the high-score name entry screen to create the effect (in combination with its sibling slanted variant font and some clever mirroring of each character) of letters spinning when shot/selected.
Only the characters present in the game's tile set have been included.
211772
Published: 3rd May, 2024
Last edited: 21st October, 2013
Created: 13th October, 2013
Recreation of the pixel font used in Seibu Kaihatsu's "Shot Rider" (1985). For the most part, it's a clone of the pixel font from Namco's "Xevious" (1983), with a few minor variations in the letters "c", "v", "x" and "y", no lowercase, and different punctuation marks. Only the characters present in the game's tile set have been included.This is a clone
1031705
Published: 3rd May, 2024
Last edited: 17th October, 2013
Created: 17th October, 2013
Recreation of the font from Nintendo's "Wario Land: Super Mario Land 3" (1994) on the Gameboy. This font is used for all on-screen text and counters, with the exception of the world map, where the font from the original "Super Mario Land" makes an appearance.
Note the lowercase "o" (used in-game at the start of each stage to indicate the current course number). The spacing of the punctuation marks and apostrophe was altered slightly (the game otherwise makes use of composite character sets with non-standard spacing and overall width). Only the characters present in the game ROM have been included.
171852
Published: 3rd May, 2024
Last edited: 28th September, 2013
Created: 28th September, 2013
Recreation of the pixel font used in Konami's "Asterix" (1992). Only the characters present in the game's tile set have been included.
211103
Published: 3rd May, 2024
Last edited: 22nd September, 2013
Created: 22nd September, 2013
Recreation of the additional 8x8 large pixel font used just for the score counter in Taito's "Qix" (1981) and "Qix II - Tournament" (1982). Only the number characters have been included.
311846
Published: 3rd May, 2024
Last edited: 4th August, 2013
Created: 11th June, 2013
Recreation of the big pixel font used in Sega's "Bonanza Bros" (1990). Only the characters present in the game's tile set have been included.
251754
Published: 3rd May, 2024
Last edited: 1st June, 2013
Created: 1st June, 2013
Recreation of the pixel font from Exidy's "Venture" (1981). Only the characters present in the game's tile set have been included.
151684
Published: 3rd May, 2024
Last edited: 8th May, 2013
Created: 8th May, 2013
Recreation of the pixel font used in UPL's "Penguin Wars" (1985). Very similar to the font used in "Ninja Kid" (1984) and "Nova 2001" (1983), but with enough variation to stand on its own. Only the characters present in the game's tile set have been included.This is a clone of Ninja Kid
331865
Published: 3rd May, 2024
Last edited: 17th April, 2013
Created: 16th April, 2013
Recreation of the primary pixel font used in Takumi's (formerly Toaplan) helicopter shooter "Twin Cobra II" (1995). Only the characters present in the game's tile set have been included.
351855
Published: 3rd May, 2024
Last edited: 17th April, 2013
Created: 16th April, 2013
Recreation of the large secondary pixel font used - with a superbly cheesy 90s "sky and sand" chrome look - in Takumi's (formerly Toaplan) helicopter shooter "Twin Cobra II" (1995). Only the characters present in the game's tile set have been included.
1211914
Published: 3rd May, 2024
Last edited: 10th April, 2013
Created: 10th April, 2013
Recreation of the pixel font used in SNK's "The King of Fighters 2000".
The uppercase letters and numbers replicate the primary "chunky" font from the games, while the lowercase contains the smaller letters used for the fighter names during the game.
Only the characters present in the game's tile set have been included.
3775916
Published: 3rd May, 2024
Last edited: 6th April, 2013
Created: 5th April, 2013
Recreation of the pixel font used in SNK's "The King of Fighters", for '96,'97,'98 and '99.
The uppercase letters and numbers replicate the primary "chunky" font from the games, while the lowercase contains the faux-italic letters used for the fighter names during the game.
Only the characters present in the game's tile set have been included.
691864
Published: 3rd May, 2024
Last edited: 19th March, 2013
Created: 15th March, 2013
Recreation of the "glory form" of Capcom's classic pixel font which first appeared in Knights of the Round (1991) and has since - with a few exceptions and tweaks - been used in a large number of titles (often in combination with additional fonts, or just on the arcade boot-up / warning / Q-Sound screens) including Street Fighter II, Warriors of Fate, Dungeons & Dragons: Tower of Doom, X-Men: Children of the Atom, Dungeons & Dragons: Shadow over Mystara.
Only the characters present in the game ROM have been included.
481864
Published: 3rd May, 2024
Last edited: 18th August, 2014
Created: 16th March, 2013
Recreation of the pixel font used in Capcom's classic Forgotten Worlds (1988) - an evolution of the font first used in Black Tiger (1987).
This version was further used in Dynasty Wars (1989), Final Fight (1989) - albeit with a small tweak - and Magic Sword (1990).
Only the characters present in the game ROM have been included.This is a clone of Knights of the Round
132853
Published: 3rd May, 2024
Last edited: 16th November, 2013
Created: 16th November, 2013
Recreation of the pixel font from UPL's "Omega Fighter" (1989). Only the characters present in the game's tile set have been included.
121832
Published: 3rd May, 2024
Last edited: 7th January, 2014
Created: 7th January, 2014
Companion font for Irem's "Kickle Cubicle" (1990).
As the game uses different characters for "1", "P", "R" and "D" for its in-game display ("1P", "ROUND"). this version contains these alternative characters, together with all remaining characters from the primary font.
Only the characters present in the game's tile set have been included.This is a clone of Kickle Cubicle
181732
Published: 3rd May, 2024
Last edited: 9th January, 2014
Created: 7th January, 2014
Recreation of a variation on the main pixel font used in the NES version of Irem's "Kickle Cubicle" (1990).
This variant has subtle differences in the letters "L", "D", "Z", "g", "h", "k", "r". Despite being complete, it doesn't appear to be used in the actual game.
Only the characters present in the game's ROM have been included.This is a clone of Kickle Cubicle (NES)
302833
Published: 3rd May, 2024
Last edited: 7th January, 2014
Created: 11th December, 2013
Recreation of the pixel font used in Sega's cute'em up "Fantasy Zone" (1986). This font is split into two: an outline font and a fill font. Only the characters present in the game's tile set have been included.
1501953
Published: 3rd May, 2024
Last edited: 14th December, 2013
Created: 13th December, 2013
Recreation of one of the small-sized pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular small variant is used for the game's initial warning screen, the start screen, and the arcade game's built-in settings menu (making it the "primary" small font for the game).
Only the characters present in the game's tile set have been included.
281912
Published: 3rd May, 2024
Last edited: 25th October, 2013
Created: 20th October, 2013
Recreation of the pixel font used in Eighting's "Battle Bakraid" (1999). Only the characters present in the game's tile set have been included.
211912
Published: 3rd May, 2024
Last edited: 14th December, 2013
Created: 14th December, 2013
Recreation of the primary pixel font from Raizing's "Dimahoo" (2000), the sequel to "Sorcer Striker" (1993). Only the characters present in the game's tile set have been included.
301792
Published: 3rd May, 2024
Last edited: 31st December, 2013
Created: 31st December, 2013
Recreation of one of the pixel fonts from SNK's "Real Bout Fatal Fury" (1995).
This font is used to display the character names in the health-bar.
Only the characters present in the game's tile set have been included.
331774
Published: 3rd May, 2024
Last edited: 20th January, 2014
Created: 20th January, 2014
Recreation of one of the pixel fonts from SNK's "Real Bout Fatal Fury 2: The Newcomers" (1998).
This font is used to display the score and character names in the health-bar.
Only the characters present in the game's tile set have been included.This is a clone
231863
Published: 3rd May, 2024
Last edited: 20th January, 2014
Created: 20th January, 2014
Recreation of an unused font present in the tile set of SNK's "Real Bout Fatal Fury Special" (1996).This is a clone
331773
Published: 3rd May, 2024
Last edited: 20th January, 2014
Created: 20th January, 2014
Recreation of one of the pixel fonts from SNK's "Real Bout Fatal Fury Special" (1996).
This font is used to display the score and character names in the health-bar.
Only the characters present in the game's tile set have been included.This is a clone
121712
Published: 3rd May, 2024
Last edited: 13th February, 2014
Created: 13th February, 2014
Recreation of the secondary pixel font from Sega's "Aurail" (1990), used in the intro cinematic and the first-person tunnel sequences. Only the characters present in the game's tile set have been included.
91702
Published: 3rd May, 2024
Last edited: 23rd March, 2014
Created: 19th March, 2014
Recreation of the pixel font from Sega's "Regulus" (1983). Only the characters present in the game's tile set have been included.
91792
Published: 3rd May, 2024
Last edited: 3rd May, 2014
Created: 2nd April, 2014
Recreation of the large pixel font from the Silhouette Software/Melbourne House 8 bit home computer adventure game "Redhawk" (1986).
This font is used in the speech bubbles in the comic book panels. It shares the special characters and numerals with the medium-sized pixel font variant used for the command parser.
Only the characters present in the game's tile set have been included.This is a clone of Redhawk (Medium)