This font is based on the construction of origami. When creating any kind of origami a system must be followed in order for it to be successful, so I realise this linked in well. With all variations of my systematic designs the main idea behind them was the combination of basic shapes. With this font I mainly used squares and triangles, creating something complex by using a rule and a combination of geometric shapes.
My theme was continuous i started to try and create letters using string making a one line letter, then many doodles and sketches later i started to looped the lines back around becoming more and more looped and decorative until i scoured through them all taking the best bits to combine them into 'Continuous'. Continuous is smooth flowing font thats designed to be a continuous line that loops back on its self to create the letter using a mixture of negative space and the shapes created by the line.
This is an enhanced version of the retro font you see on old games. Still WIP. The squares are just placeholders and will be removed shortly. I hope to make this have more characters than any other fonts in the future (this might take a while). This font can be used in retro-style games, computer graphics, or anything else you can imagine. This font is pixelated, meaning it is lightweight and easy to port to many devices.
This is a clone of Ndless Default FontA very simple, somewhat abstract typeface in which every single character is only 3x3 pixels at most (excluding commas and semicolons). I know 3x3 fonts have been done before, like with "Tiny Pixel" and "Illegibility," but I did my hardest to refine this font to being as legible as possible.