Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
Recreation of the pixel font from Quintet/Enix's "Terranigma" (1995) on the SNES.
This recreation has been slightly expanded to include additional accented characters that weren't in the German, Spanish, or French translation.
Beyond these, only the characters present in the game's tile set have been included.
(Both Urvanian fonts are cloneable and downloadable.) Urvanian is an abugida-related language spoken by the Urvana (singular: Urvanum) in a galaxy approximately 3.2 billion light-years away. The derivation of the name "Urvanian" is the word "curve" (without the C), since the letters are mostly curves. Some letters resemble Latin letters (u, o, n, m, l, w). There are even a few diacritics (vowels)! The letters do not have any pronunciation at all. Even the smartest researchers out there couldn't find out how even the first letter is pronounced. Yet I have the full language (consonants, vowels, modifiers)!
Recreation of the main pixel font from the Japanese version of Nihon Falcom's "Ys: Ancient Ys Vanished: Omen" (aka "Ys I: Ancient Ys Vanished", "Ys: The Vanished Omens", 1987) on the Sega Master System.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note that the original font also included a small error, where a pixel from や (U+3084, hiragana letter Ya) is mistakenly added to the right of も (U+3082, hiragana letter Mo). This mistake is included in this recreation as well.
Only the characters present in the game's tile set have been included.