Recreation of one of the pixel fonts from Remote Programming/Bulldog Software's "Galletron" (1987) - weirdly spelled "Gallitron" on the Amstrad start screen, but not the loading screen.
Note that in the Spectrum version, the numeral "0" is shifted right by 1 pixel compared to the Amstrad version. In this recreation, I opted for the latter for a balanced look.
Only the characters present in the game's tile set have been included.
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