"There is no spoon."
A remake of an older font of mine.
I think it looks better now.
This is a 6 pixel font based on the first alpha release of Dungeon Keeper from a surviving video I found on youtube. There are two fonts one smaller and one larger. This is the reproduction of the smaller font. The unique square look of W and M as well as U Q O S G C J give it a unique character and help it stay readable at small sizes.
Sierra adventure game FONT.003 imitation
The font is 9 pixels high (12 pixel glyph inc 3 pixel diacritics) and has nice 2 pixel hooks, monospace numbers, latin diacritics and all letters are very stylized and horizontally compact. The font fits best in a low res fantasy game.
Zoom out to see it in a smooth form. Font operates at its best at 12, 24, and 36 but it is flexible. How to use: Classic wasd for redstone up down left and right. Classic numerical keypad for redstone intersections. (hold shift for numbers for coordinates) top qwerty row for various redstone devices (including slime to makes pistons sticky. The bottom row is reserved for pistons and repeaters. For any slight nudging of things, press `.
Update: I added "Slime blocks" f. g for hopper. Observer is j. Chest is h.
North, east, south, west, up, and down directions which will help the comparators and repeaters and redstone torches and hoppers. This is done by using Z,X,C,V,B,N. Let us use the example of a repeater, west facing, on 3 ticks delay. First you put a c to make a 3 tick repeater, then you put the v which will put a "West" on that repeater.
See picture entitled "The layout" (below) and youll see its actually quite simple.