Written language of the Skalmish, people within my simulation ESOSVM. These were the people initially used to colonize the universe "Rskalmwayt" wherein several stories take place, including Dheen's Folly and Trap Farmer Brer Brah. 5132 random selections were taken from Oinai stock and placed on Planet Fyromr, and their descendants became the Fyromrese. Tandem AIs then began to refine and alter remnants of Unified Oinai language into this.
Glyphs of this style can be seen on cave walls, objects, signs, records, etc. dating up to the time when I began to intervene in the workings of the Rskalmwayt simulation (ESOSVM Canonical Year 16573440000). They were always pixel art - no high-res renditions of these shapes were ever created, so there's ample room for reinterpretation.
Like most Runic languages (including Elder Futhark), these glyphs have a specific ordering associated with them. Additionally, in written Skalmish the glyphs which make up a word are always written in alphabetical order. Glyphs have no associated sound components. They were used to record gestural communications, so there's no way to speak them. Had this language been spoken, however, it probably would have used a priority-based system wherein certain glyphs were pronounced before others or preferentially stressed. Kind of like Thai language, but way more convoluted.
This is an abugida for my conlang Tanume. The vowel marks don't display correctly in the preview but they go above the consonant letters. The writing system can go in any direction, as long as the open side of the square is facing the correct direction. The characters with angle brackets are numbers.
This font isn't meant to support any other language than my conlang.
Almost every phoneme is typed with a capital letter.
Supported letters are G, D, B, K, N, T, C, M, J, S, X, W, Z, A, E, I, O, U, i, u. Case sensitive
The "[" is used in front of a vowel if there is no preceding consonant.
The "]" is used following a consonant if there isn't a following vowel.
The diphthongs /ɑɪ/ and /ɑʊ/ are typed with "Ai" and "Au", respectively.
Wood-engraving script used by Ajurru people of Planet Ashr within my video game series, "Endless Sea of Stars". This script dates from 2010, when I first created the Ajurru within the simulated metaverse, ESOSVM. This is iteration 27 of the script, the one which appears in countless forms within the original ESOS story.
This script was designed for Ajurru scribes to show their skills with stone tools. Thus, it contains an immense number of curves and right angles. Most Ajurru consider this script to be overly-ornate, and so it is mostly used in a traditional context - for government records, memorials, and the like.
The "G" from this script is also the inspiration for another font, "Wall Dye".
The "Kepom" script is a constructed alphabet invented by James Ong Zhi Siang for his constructed language Argusian. It is an abugida, meaning that vowels are not their own characters but are attached to consonants above and / or below. This is a recreation of it using FontStruct tools, in case someone would want to be able to use or write with it themselves. More information about the Kepom script can be found on Omniglot here.
My custom alphabet!
How to use: mainly use uppercase, use lowercase for the other ones!
Letter pronounce: A=æ B=gv C=ʕ̞ D=kf E=ə F=ʃ G=g H=k I=k͡p J=g͡b K=q L=l M=lj N=j O=ɢ P=p Q=b R=ʀ S=s T=z U=ŋ V=v W=f Y=ç Z=ʝ a=ᶣ̃ b= ̼ c= ʲ̴ d=t e=d æ= ̪
More will be added later
I hope you enjoy! Please don't be harsh, it's my first time!
For the native name, use the font and type "JAGaYcdEOE"