Recreation of one of the extra large pixel fonts from Capcom's "Dungeons & Dragons: Shadow over Mystara" (1996).
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. As the heavy antialiasing is integral to the shape of the characters (particularly the japanese ones), there is no monochrome version.
The font includes an almost complete set of katakana characters, which were used in the japanese release of the game.
In the game, there are two variants of this font with subtly different antialiasing and vertical alignment for the latin characters. One variant is used at the end of the first level, when the player can enter their name. The second one is used in most other parts of the game. This recreation mixes the two, using the japanese characters, punctuation marks, and the vertical alignment of the former, but the antialiasing of the latin characters of the latter.
Only the characters present in the game's tile set have been included.
This is a cloneRecreation of the extra large pixel font from Capcom's "Knights of the Round" (1991).
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. For a monochrome version, see this recreation.
Note that in the original, a few of the characters (such as "A", "D", "J") had single-pixel "holes" between the character shape and its shadow/outline. These mistakes have been corrected in this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Knights of the Round (Large)Recreation of one of the extra large pixel fonts from Capcom's "Marvel Super Heroes" (1995).
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Marvel Super Heroes (XL)Recreation of the extra-large pixel font from Capcom's "Night Warriors: Darkstalkers' Revenge" (aka "Vampire Hunter: Darkstalkers' Revenge", 1995).
This font was later reused in "Vampire Savior: The Lord of Vampire", "Vampire Savior 2: The Lord of Vampire", and "Vampire Hunter 2: Darkstalkers' Revenge" (1997).
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Night Warriors: Darkstalkers' Revenge (XL)Recreation of the extra-large pixel font from Capcom's "Night Warriors: Darkstalkers' Revenge" (aka "Vampire Hunter: Darkstalkers' Revenge", 1995).
This font was later reused in "Vampire Savior: The Lord of Vampire", "Vampire Savior 2: The Lord of Vampire", and "Vampire Hunter 2: Darkstalkers' Revenge" (1997).
Only the characters present in the game's tile set have been included.
Recreation of one of the large pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular extra large variant is used primarily for the high score list.
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. For a monochrome version (which, in the game's ROM, also has a few minor tweaks for some characters, like the "A", "B", "E", "F", "M", "W"), see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha 3 (XL)Recreation of one of the large pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular extra large variant is used primarily for the high score list.
Only the characters present in the game's tile set have been included.
Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha 2" (aka "Street Fighter Zero 2", 1996).
This font is used for the character names and the high score screen.
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha 2 (XL)Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha 2" (aka "Street Fighter Zero 2", 1996).
This font is used for the character names and the high score screen.
Only the characters present in the game's tile set have been included.
Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the character names and the high score screen.
Note the dedicated "10", mapped to "Circled Number Ten" (U+2469) in the Enclosed Alphanumerics block.
This recreation is available in TrueType+COLR, TrueType+SVG, and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha (XL)Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the character names and the high score screen.
Note the dedicated "10", mapped to "Circled Number Ten" (U+2469) in the Enclosed Alphanumerics block.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Human Entertainment's "Android Assault: The Revenge of Bari-Arm" (aka "Bari-Arm", 1993) on the Sega CD/Sega Mega-CD.
Only the characters present in the game's tile set have been included.