Recreation of one of the medium-sized pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular medium variant is used for the storyline/taunt screens. Note that the one stray shadow pixel at the top of the lowercase "n" is game-accurate.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha 3 (Medium)Recreation of one of the large pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular extra large variant is used primarily for the high score list.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version (which, in the game's ROM, also has a few minor tweaks for some characters, like the "A", "B", "E", "F", "M", "W"), see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha 3 (XL)Recreation of one of the large pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular extra large variant is used primarily for the high score list.
Only the characters present in the game's tile set have been included.
Recreation of one of the wide pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular medium variant is used primarily in the intro cinematic.
Only the characters present in the game's tile set have been included.
Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha 2" (aka "Street Fighter Zero 2", 1996).
This font is used for the character names and the high score screen.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha 2 (XL)Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha 2" (aka "Street Fighter Zero 2", 1996).
This font is used for the character names and the high score screen.
Only the characters present in the game's tile set have been included.
Recreation of one of the large fonts from Capcom's "Street Fighter Alpha 2" (aka "Street Fighter Zero 2", 1996).
It includes an almost full set of accented/special characters. This font is used primarily for the after-fight taunts.
This font was also used in "Vampire Savior: The Lord of Vampire" (1997).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha 2 (Large)Recreation of one of the large fonts from Capcom's "Street Fighter Alpha 2" (aka "Street Fighter Zero 2", 1996).
It includes an almost full set of accented/special characters. This font is used primarily for the after-fight taunts.
This font was also used in "Vampire Savior: The Lord of Vampire" (1997).
Only the characters present in the game's tile set have been included.
Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the character names and the high score screen.
Note the dedicated "10", mapped to "Circled Number Ten" (U+2469) in the Enclosed Alphanumerics block.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha (XL)Recreation of the extra large pixel font from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the character names and the high score screen.
Note the dedicated "10", mapped to "Circled Number Ten" (U+2469) in the Enclosed Alphanumerics block.
Only the characters present in the game's tile set have been included.
Recreation of one of the large pixel fonts from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the "Insert coin", "Join in", "Press start", "Continue", and "Good!" messages during the game.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha (Large)Recreation of one of the large pixel fonts from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the "Insert coin", "Join in", "Press start", "Continue", and "Good!" messages during the game.
Only the characters present in the game's tile set have been included.
Recreation of one of the medium-sized pixel fonts used in Capcom's "Street Fighter Alpha 3" (aka "Street Fighter Zero 3", 1998).
The game uses a very large number of slightly different small, medium and large pixel fonts (thanks, Capcom). This particular medium variant is used for the storyline/taunt screens.
Only the characters present in the game's tile set have been included.