The designer of this FontStruction has chosen not to make it available for download from this website by choosing an “All Rights Reserved" license.
Please respect their decision and desist from requesting license changes in the comments.
If you would like to use the FontStruction for a specific project, you may be able to contact the designer directly about obtaining a license.
This is a multilingual font, and will likely be a perennial work in progress. Feel free to suggest the addition of new scripts and glyphs, as well as changes to existing glyphs (esp. non-Latin).
Fourth largest font tagged with 'segment'. ≥121 languages supported from 9 scripts (Arabic, Latin, Cyrillic, Hebrew, Greek, Braille, Emoji, Bopomofo, Hangul Jamo). 4 game sets supported (Mahjong, Chess, Draughts, Dice). 4740 B of ROM for a full hardware implementation.
Turkish users, the lowercase i is dotted without serifs and dotless with serifs.
(Ajami is next to be added to this font)
3 Comments
Since there does not exist a way to cleanly display diacritics, this font also simulates the bottom of one segment display and the top of another, allowing for accénted characters.
As with most segment display fonts, the uppercase letters look better.
I feel as some video games also did that with diacritics to save space for tilesets, especially Japanese, which has some less than 50 characters each for Hiragana and Katakana, plus punctuation.
Using two more tiles for (han)dakuten would save a lot of space, but the characters had to be either stacked on top of, or placed adjancent to one another…
Lowercase Greek coming next!
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