A recreation of the 9x16px typeface used for the IBM PS/2's VGA display. This font maps the extended ASCII character set defined by IBM Code Page 437 to the equivalent Unicode character.
Each character is 9x16px, and the font is best rendered at a size of 13px.
For reference, the Unicode characters included are listed below:
☺☻♥♦♣♠•◘○◙♂♀♪♫☼►◄↕‼¶§▬↨↑↓→←∟↔▲▼
!"#$%&'()*+,-./0123456789:;<=>?
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
`abcdefghijklmnopqrstuvwxyz{|}~⌂
ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜ¢£¥₧ƒ
áíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐
└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀
αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■
A font reminiscent of old DOS VGA text, designed to scale nicely. I wanted that 'look' of fonts like "Perfect DOS VGA 437" without the pixelation at higher scales. I'm happy with the results, so far. Updated with more characters and punctuation.
Main text font for numerous Sierra SCI games. The version from Space Quest I VGA includes several copy protection symbols and the Roman numeral I. The version from Space Quest IV includes Roman numerals IV and XII, plus a horizontal ™. These glyphs are located in the More Latin area. Circumflex Accent ^ by Goatmeal. Sierra Resource File Tags: "font.004" ; "4.fon" ; "1107.fon" ; "1207.fon"
Please note that "font.004" in the early Hoyle games contain a bold variant of this font.