131673
Published: 3rd November, 2013
Last edited: 29th October, 2013
Created: 29th October, 2013
Recreation of the pixel font used in Konami's "Mega Zone" (1983). Only the characters present in the game's tile set have been included.
311752
Published: 31st August, 2013
Last edited: 30th August, 2013
Created: 30th August, 2013
Recreation of the pixel font from Taito's "Chack'n Pop" (1983), one of the ancestors of "Bubble Bobble" (1986).
Note that the lowercase is the same as the uppercase, with the exception of the "n". The tiny "Chack'n" character icon has been mapped to "white smiling face" (U+263a).
Only the characters present in the game's tile set have been included.
235634
Published: 4th August, 2013
Last edited: 28th November, 2013
Created: 24th July, 2013
Recreation of the pixel font used in Bally Midway's bizarre "Journey" (1983), featuring the actual band Journey. Only the characters present in the game's tile set have been included.
101785
Published: 28th April, 2013
Last edited: 28th April, 2013
Created: 28th April, 2013
Recreation of the pixel font from Sesame Japan Corporation's only game, "Vastar" (1983). With the exception of some additional arrows, only the characters present in the game's tile set have been included.
17441149
Published: 24th January, 2013
Last edited: 7th May, 2013
Created: 19th January, 2013
Recreation of the font used in Namco's classic shooter "Xevious" (1983), slightly expanded with a few extra characters.
UPDATED to retrospectively fix some stray characters and to include &, "sound recording copyright" (U+2117) and the "airplane" dingbat (U+2708).
234954
Published: 22nd January, 2013
Last edited: 29th April, 2013
Created: 21st January, 2013
Recreation of the font used in Universal Games' classic "Lady Bug" (1981), and later in "Mr. Do!" (1982), "Mr. Do's Castle" (1983), "Mr. Do's Wild Ride" (1984) and "Jumping Jack" (1984). This font has been slightly expanded with a few extra characters. Note the heart icon, which is mapped to the "black heart" (U+2665) unicode point.
UPDATED to include the more correct @ symbol and to remap the heart icon from * to unicode point.
2471112010
Published: 10th July, 2012
Last edited: 21st August, 2014
Created: 8th July, 2012
my take on the classic nintendo NES font. this is an amalgam of some of the type used in the early games like super mario bros, duck hunt, wild gun man and legend of zelda. i further added a handful of special characters, trying to match the style of the existing letters.
5111133
Published: 19th April, 2011
Last edited: 3rd October, 2014
Created: 19th April, 2011
Another pixel font inspired by the Williams Electronics classic arcade game "Robotron 2084" (1982). This one was used for smaller, incidental on-screen messages. The same font was reused for one of the sequels, "Blaster" (1983).
Designed to be used aliased at a size of 8 pixels (or multiples thereof).
21111134
Published: 18th April, 2011
Last edited: 3rd October, 2014
Created: 18th April, 2011
Pixel font inspired by the Williams Electronics classic arcade game "Robotron 2084" (1982). The same font was reused for one of the sequels, "Blaster" (1983).
Designed to be used aliased at a size of 8 pixels (or multiples thereof).
91702
Published: 26th April, 2024
Last edited: 23rd March, 2014
Created: 19th March, 2014
Recreation of the pixel font from Sega's "Regulus" (1983). Only the characters present in the game's tile set have been included.
8231226
Published: 26th April, 2024
Last edited: 21st August, 2014
Created: 10th July, 2012
companion font to Nintendoid 1. once again, this is an amalgam, with a few alternative characters from further early nintendo games like RC Pro-Am, Galaga, and the lowercase from Metroid.This is a clone of Nintendoid 1