26231574
  • Recreation of the pixel font from Konami's "Contra" (aka "Gryzor" and "Probotector", 1987) on the Nintendo Famicom. Compared to the regular NES version, the Famicom not only had improved graphics, but also a whole story trailer and cut-scene screens between each mission...and for these, the ROM included extra punctuation and an almost complete set of katakana characters, which I've included here as well (mapped to their corresponding unicode points). In the game, some of the more complex katakana characters were built by combining two separate characters (for instance, the letter Hu followed by a "double bar" character to form the letter Bu); however, for this recreation I actually created single characters for these compounds and mapped them to the correct katakana code point - but as a result, these characters have double the width of the other letters (16px rather than 8px). Only the characters present in the game's tile set have been included.
  • Info:
    Created on 2nd November 2013. Last edited on 5th November 2013.
  • License:
  • Categories:
  • Sets:
  • Tag:

3 Comments

Comment by Patrick H. Lauke (redux) 5th november 2013
Oh yeah, I remember this one, even the music :) Nice recreation.
Comment by kassymkulov 6th november 2013

Nice

Comment by NBABABAFONTNES 19th september 2022

Also of Interest

Fontself

Make your fonts on iPad

GlyphsApp

Get the world’s leading font editor for OSX.

More from the Gallery

Castle of Illusion Starring Mickey Mouseby Patrick H. Lauke (redux)
Sugar Loungeby Patrick H. Lauke (redux)
Holy Diver (NES)by Patrick H. Lauke (redux)
Isaac Espy Sans Systemby Patrick H. Lauke (redux)
ztandby eYe/FSby elmoyenique
AJN Jellybeanby AidenFont
Discosharby Dmitriy Sychiov (Sychoff)
Gob Pixiby faux_icing

From the Blog

News

Color Competition Results

News

Color Competition