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The forum for all suggestions and ideas for the future of FontStruct.
Info: Created on 9th June 2016 . Last edited on 30th November -0001.
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    Hi Everybody,

    Check out the new HTML5 version of Fontstructor experimental version. It's been quietly introduced, without much fanfare. It looks and works just like the Flash version. Yet it is the most fundamental change of FS since the very beginning of FS. 

    This forum seems to be the proper place to discuss all issues regarding the new HTML5 Fontstruct. I encourage all members to test the new version, and report the relevant issues here. 

    I say a big thank you to Rob Meek for his great undertaking.

    Comment by Frodo7 12th July 2016

    I 'saw' it yesterday and used it for working on my latest font. While I like the idea of HTML5 I find that flash places the bricks immediately (like manual drawing) showing each as it is placed, and drawing lines/boxes, erasing and moving glyphs is shown in realtime.

    On my computer I notice lag in HTML5 which gets more pronounced as the drawing speed increases; in the case of large freehand drawing the bricks show only when the tool is released through mouse click.

    In this new version I find the double arrow for highlighting irritating. The lag for this tool and the eraser is more pronounced than for line drawing or placing single bricks. When erasing I can't see a highlighted area before it disappears unless I draw the box very slowly.

    I think the lag in displaying is due to HTML5, I am sure I will get used to it when I use it more often. But for the moment I will stick to the flash version, specially when correcting or adding to previous fonts. I will use the HTML5 version for new fonts with the basic set of glyphs, to get used to it.

    Comment by Aeolien 12th July 2016

    Thanks for the feedback! Please note that the HTML5 has only been rolled out for a few users - for testing and bug fixing. It has not been quietly introduced – it is not released yet. Most people do not see the buttons to access the new FontStructor. 

    Comment by Rob Meek (meek) 12th July 2016

    My last font, zyklopedia, was made between FS and FS HTML5. I have not see differences on both working on it.

    BTW, Btw, the Tools icons in FS HTML5 seems me a little... hmmm... pale/soft/evanescent?

    Comment by elmoyenique 12th July 2016
    Comment by elmoyenique 12th July 2016

    @elmo point taken.
    @Aeolien I'll look into the lag. 
    Remember there is a google group for the test group to discuss issues with the new FontStructor. Let me know if you didn't get an invite.

    Comment by Rob Meek (meek) 13th July 2016

    Thanks Meek, I have sent a message :)

    Comment by Aeolien 13th July 2016

    @meek: Well, the FS invitation to the FontStruct Development group is expired for me... Can you send me a new one, please? Thank you.

    Comment by elmoyenique 13th July 2016

    @elmo Should be in its way!

    Comment by Rob Meek (meek) 13th July 2016

    About commenting: I want to remove/hide a comment made under my font, from the live feed and incidentally also from my font's comments list. I can't find a 'delete' nor a 'hide' function.

    I don't want to provide a public platform to people "advertising" by providing access to their profile through following the commentator's name. Maybe a simple 'hide' would be useful to the FSor, with staff deciding to delete all trace of the comments or just keep them hidden in the live feed, when they are signalled. 

    If this is in the wrong forum I apologise; I can't find a list of the various site linked and user founded pages.

    Comment by Aeolien 3rd September 2016

    Such functions used to exist before the website design was updated.

    Comment by Umbreon126 3rd September 2016

    I want a feature that will help to place the bricks between cells, and something for resizing them (bricks)

    Comment by KAYOver 27th September 2016

    more bricks and custom bricks...

    Comment by brynda1231 28th September 2016

    Is there any way of making a glyph that prints when a word processing program instigates a line return ... or ... when the return button is pressed ?  Thankyou in anticipation of your response.

    Comment by wicci 18th October 2016


    Comment by brynda1231 27th October 2016

    Make it remember if you're on Expert Mode.

    Comment by ImmaPooh 27th October 2016

    We can add “Private Use Area” block in BMP (has 6,400 characters), and higher planes of Unicode including Supplentary Private Use Areas A and B. We can also add a Unicode character map to create characters faster and easier.

    Comment by cxxcxcxcxcxc 3rd November 2016


    Comment by brynda1231 3rd November 2016

    Not a suggestion but rather an observation: these past weeks I noticed live feed errors: I can't see new/updated font images. Why does it happen, can I change something?

    Comment by Aeolien 5th November 2016

    The samplers show up ... just the font presentation doesn't.

    Comment by Aeolien 5th November 2016

    The image display problem is also on the general and personal galleries and less frequent on the 'splash screen'.

    Comment by Aeolien 5th November 2016
    Comment by Aeolien 5th November 2016

    I'm with Aeolien. Whats happens?

    Comment by elmoyenique 5th November 2016

    This also happens to me. 

    (I was wondering why the images don't show, but I thought it was just my internet connection)

    Comment by opipik 5th November 2016

    Happens here too, also seems like the "show more" button on live feed skips a page.

    Comment by V. Sarela (Yautja) 5th November 2016
    Comment by elmoyenique 6th November 2016

    Where the name letters?

    Comment by Baljinima Batomunkuev (MadSheep3) 6th November 2016

    Please, add to the group "More Latin", the characters:
    œ (U+0153)
    Š (U+0160)
    š (U+0161) 
    Ž (U+017D)
    ž (U+017E)
    Belonging to the codepage Win-1252 (Western languages)

    Comment by Eclusson Niverso (ecluniverso) 9th November 2016

    @ecluniverso: those chracters are part of Latin-A.

    Comment by TCWhite 9th November 2016

    I would suggest adding one character from Latin Extended-E: small chi, i.e., U+AB53. The capital is part of Latin Extended-D.

    Comment by TCWhite 9th November 2016


    I know. Thanks for reporting something I already know.
    But, the intention is to simplify the location, because the Win-1252, is the codepage most used.

    Again, I'm sorry for giving a suggestion in the suggestion page.


    Comment by Eclusson Niverso (ecluniverso) 9th November 2016

    @TCWhite: I would suggest adding the whole block, though.

    Comment by opipik 11th November 2016

    Please do empty brick so that we can change bricks into empty bricks (deleting them) and make a line with it.

    Comment by PiotrGrochowski 12th November 2016

    @meek - I've noticed that when you are in a FontStruction, pressing the yellow Help button (Next to grey Expert Mode button) results in a "404 Not Error"...

    Comment by Goatmeal 3rd December 2016

    @meek - Also, the nudge feature improvement is great.  Is there any way to make 4 nudge keyboard shortcuts ( U/D/L/R - hopefully near each other) for the next FS iteration/upgrade?

    Comment by Goatmeal 3rd December 2016

    Shortcuts are ok but 'near to each other' depends on the keyboard. In our buildings are French, German and English depending on who/which computer/room is FontStructing.

    Comment by Aeolien 4th December 2016

    @Aeolien - You are correct.  However, of the 4 obvious ones (the 4 arrow keys), the <- and -> are already in use to cycle through the glyphs.  I was only think 'near one another' in a directional/layout sense; it wouldn't make sense to have them strewn across the keyboard, or where the UP nudge key below the DOWN nudge key, or the RIGHT nudge on the far left side...  :^)

    Comment by Goatmeal 4th December 2016

    In that case some shortcuts would be ok :) although I don't nudge enough to find it beneficial.

    Comment by Aeolien 4th December 2016

    @Aeolien - While I usually don't nudge, either, I _am_ thinking of making another "wonky"-type font...

    Comment by Goatmeal 4th December 2016

    @Goatmeal thanks for the tip about the help page, I'll look into that.
    There are keyboard shortcuts for the nudge feature – just shift and then press the relevant arrow key (only works in expert mode). Looking forward to your wonkiness!

    Comment by Rob Meek (meek) 5th December 2016

    @Meek - Thank you, Rob.  Would it be possible to add that information (Shift + Arrow key = Nudge) under the Expert Mode section of the Keyboard Shortcuts page, as well as add any other new keyboard shortcuts for the most recent update/upgrade of FontStruct?

    Comment by Goatmeal 5th December 2016

    @ecluniverso: "Thanks for reporting something I already know", is an assumption, which is a really bad habit; I was unaware of what you were referencing, until I looked it up. :) However, you can create your fonts here, then open them in FontForge, which is free to download. You can then select the entire font, then change its encoding. FontForge has an encoding button in its menu.

    @architaraz: Sure. However, most of that block is specific for Teuthonista, and only one other character aside from chi is used outside of transcription purposes, and that is the curled u. But, I agree, if you're going to add a couple of characters, you might as well add the whole block. :)

    Comment by TCWhite 7th December 2016

    @TCWhite I will not argue. I'm sorry if I offended.

    Comment by Eclusson Niverso (ecluniverso) 2nd January 2017

    Please. Add a piece of Unicode "PUA".
    For example: U + F000 to U + F07F (128 Characters)
    So we can use it to create alternate writings that are not in FS. 

    Comment by Eclusson Niverso (ecluniverso) 2nd January 2017

    ALL of unicode 0000-10FFFF

    Comment by brynda1231 3rd January 2017

    Is it possible to speed up loading the Fontstructor? So far I have waited 8 minutes for it to go past 20%, thrice ... My new font's height fills the grid and has more than the first 2 Latin sets.

    Comment by Aeolien 11th January 2017

    impossible date. last edited 11/01BC?

    Comment by brynda1231 11th January 2017

    An anti-spoofing system that detects similar letters.

    Comment by brynda1231 12th January 2017

    @Aeolien. Let me know the name of the FontStruction and I can have a look. 8 minutes is a very long time.

    Comment by Rob Meek (meek) 12th January 2017

    @ Meek: Thank You. I have sent the details in a PM.

    Comment by Aeolien 12th January 2017

    Another puzzlement for Meek rather than a suggestion. Since extending a Romaeo version to LatinA I get a scripting error when opening the preview.

    The preview loads up to MoreLatin, gets stuck for 30 seconds or so, then the error is declared. The remaining glyphs jump into the preview after a few seconds when I have clicked on "continue".

    > A script on this page may be busy, or it may have stopped responding. You can stop the script now, open the script in the debugger, or let the script continue.


    Comment by Aeolien 16th January 2017

    How about to release FontStruct on Android and iOS? The ability to make fonts abroad without a laptop, in a offline. What are your ideas for mobile FontStruct?

    Comment by Baljinima Batomunkuev (MadSheep3) 17th January 2017

    @Aeolien It’s because its a very, complex FontStruction with a lot of letters. If you split it into multiple FontStructions you should no longer see the error. You can message me about this if you need more help.

    Comment by Rob Meek (meek) 17th January 2017

    @MadSheep3 Thanks for suggesting that. It’s a recurrent thought and request. With the HTML5 FontStructor at least you can now work on touch devices, and it’s also a good step towards appland. The offline thing is a bit tricky but I'm sure we will work on that at some point. 

    Comment by Rob Meek (meek) 17th January 2017

    @ Meek: thank you. I hope that I can access those of my complex fonts that need updating and/or 'splitting'.

    Maybe we could chose between the old and the new Fontstructors, on the log-in page?

    Comment by Aeolien 17th January 2017

    @Aeolien I'd rather build a split function. For now, just let me know in a message if there are FontStructions which you need and want to split (and how you want them splitted) and I can do that for you.

    Comment by Rob Meek (meek) 18th January 2017

    As you can see, there are floating blocks in the download window. I don't know where's the problem. (Disregard that it's a conscript and there are some letters missing)

    Comment by opipik 31st January 2017

    @opipik I will have a look. It may take a few days.

    Comment by Rob Meek (meek) 31st January 2017

    The biggest features I would like to see from working around with FontStruct is:

    -A way to subtract shapes from other shapes. I know this was suggested before, but it's something that is really needed

    -Either a way to subdivide bricks into bigger shapes, sort of like reverse-composite bricks, OR a way to make composites of composites. Currently, there are only so many ways to use round bricks. The limit of a one-by-one brick just does not do enough.

    -FontStruct for Windows!

    Comment by TygerSport 24th April 2017

    I can't read the news (all I get is "Make your comment:" on an otherwise blank page and served with an HTTP error 500) and the new bricks don't show up for me.

    Comment by Umbreon126 Sun, 4th June

    @Umbreon126 maybe clear your browser cache. I did see the 500 error yesterday but it seems to have gone now(?)

    Comment by Rob Meek (meek) Sun, 4th June

    @Meek - Rob, to follow up yesterday's FS Message: I'm still getting the "Make Your Comment:" message on FireFox 53.0.3, while my IE 11 gives me the 500 error.  I also received the "MYC:" message on Chrome at work on Friday...

    Comment by Goatmeal Sun, 4th June

    I get the "Make your comment" message on the latest Firefox and Chrome. One can't comment though as there's no way of getting the page to accept text °.°

    Comment by Aeolien Sun, 4th June

    @Meek - Rob, June 2 news link about "Connecting Brick Pack" works again on IE 11 and Chrome 58...

    Comment by Goatmeal Mon, 5th June

    It now works for me too.

    Comment by Umbreon126 Tue, 6th June

    Is there a general problem with the page about the Reverse comp? Or am I the only member seeing "Make your comment:" on a blank page without anywhere to comment ? :/

    Comment by Aeolien Mon, 19th June

    I'm having that page as well.

    Comment by V. Sarela (Yautja) Mon, 19th June

    @Aeo, @Juta I am having that problem as well.

    Comment by Brynda Mon, 19th June

    thanks for the tip. basically ok now.

    Comment by Rob Meek (meek) Mon, 19th June

    This isn't a 'suggestion", just a question. Is there a help page about inserting html codes in comments? I wanted the words "see here" clickable to send someone to a help page but my html text disappears every time.

    Comment by nightpegasus Fri, 23rd June
    Comment by nightpegasus Fri, 23rd June

    I made 4 attempts at this font for the ReverseComp, every time I meet a save problem. This last result is hilarious, right? But oh so infuriating. Do I start from scratch this close to "the day"? Do I give up ? 

    Comment by nightpegasus Fri, 23rd June

    I noticed one of the new bricks isn't aligned properly:

    Comment by V. Sarela (Yautja) Sat, 8th July

    @Yautja. Thanks! I'm aware. It will be fixed!

    Comment by Rob Meek (meek) Sat, 8th July

    Something I mentioned in the Reversecomp feed (where it didn't really belong ) needs clarifying for me ... regarding competitions.

    I wonder about minimum glyph/glyph type requirements to make a font qualify as a valid competition entry.

    Over the years I've noticed fonts that give those 'basic letters' found in the "English Alphabet" but I've rarely seen additional letters from the MoreLatin or another language set; some fonts also give numerals; some give UC plus LC, others only give one of these; there are competition  fonts which offer (at times starkly) basic punctuation  while others in the same competition might give much of the  BasicLatin punctuation set; some fonts might offer the creator's own language or desired diacritics; some fonts have symbols like &,+,*,€,©,².

    I think that each font creator has a target public in mind for the style he creates within the frame of the competition theme  (this would be useful to indicate in the font's description). A decorative font can but not necessarily must have numerals/punctuation/symbols making it suitable for a headline but not for body text; an ornate font might not even suit for longish headline words, a punctuation mark or number. Other glyphs in a (competition) font are proposed as seen useful for the font after trialling by the creator. Fonts for a specific purpose, obvious from the  style of the design, can often be extended but do competition fonts generally need to have all those glyphs on or before the end of the final day?

    Thankfully I have not been told "numerals" under my latest comp fonts, but some members' fonts are commented on as being incomplete despite having an obvious non-body text character.

    Is there a possibility to channel this, narrow the vast choice of possible glyphs to a 'basic requirement' value for any given competition - up to  stating if a font only needs to show x number of sample letters/symbols/illustrations/punctuation/glyphs chosen freely  by each competition participant.

    Would it be a good idea to limit all competition entry fonts to make the field even and  judging (font style, theme-related expression)  easier? How about the 26 "English language" letters, (maybe numbers 1, 2, 3, 7) plus the straight quotation marks, apostrophy,  "?", "!", "-", ";"  "." and "," to match the style of the font even where these aren't necessarily useful. These would give a font that can be used for headlines/a message/splash info if the theme allows for designs to suit this type of use.

    Sorry about the length of this post, I think I found the right words although in a longwinded presentation,  to explain what I meant in my post on the Reversecomp feed.

    Comment by Aeolien Sun, 9th July

    Thanks @Aeolien.

    I don't see a need to set a minimum number of glyphs for competitions. – There are valid fonts and valid competition entries which are not alphabetic at all, and which can perform well with less than 26 glyphs.

    If you are making an alphabetic font then a complete character set will make the font more usable and so is likely to gain approval for that.

    Generally I would encourage all FontStructors to work on extending their character sets – it’s one of the big markers of quality and usefulness – but often people just want to experiment or sketch out an idea, and that’s ok too. 

    Comment by Rob Meek (meek) Mon, 10th July

    Can we have more advanced tools (e.g. Free brick nudging, Individual brick resizing, Custom unicode codepoints and alternates and ligatures, free brick drawing, etc.)

    Comment by Brynda Tue, 11th July

    You should add a way to make letters automatically join (e.g. like in Arabic)

    Comment by Mahir Islam (mahir) Wed, 12th July

    First, a couple of bug reports, from most to least important:

    1. Attempting to search any FontStructor's user page returns a "500 Internal Server Error" page.

    2. IIRC there was originally (or was supposed to be, anyway) a predictive search feature which popped up as you typed into the search bar. For me, this is barely working: I can only get usernames to pop up, and only after I type in the entire name. (running Firefox 55 on Windows 7)

    3. I had previously thought that if you view comments from <today's date> several years ago, it shows up as e.g. "Today, 6:32 PM". However, looking further up this particular thread confuses me:

    Comment by ETHproductions Thu, 14th September

    (the comment before the thread of "today"s is from 12th July 2016, and the one after from 3rd September 2016, while today's actual date is 13th September 2017. Unsure what the actual dates of the shown comments are.)

    Now for a couple of suggestions:

    4. When I click on a tag on any of my (private) pages of fonts, I'd like it show all of my fonts (public or private) that have that tag. It's already possible to do this by going to your private homepage and appending ?tag=X, where X is the tag you want to find, but it'd be nice to have a quicker way to do this.

    5. I swear I had another suggestion... Oh well, I just found another bug: it appears that this particular "font" was last edited on "30th November -0001"?

    Comment by ETHproductions Thu, 14th September

    403 error on compose message...

    Comment by xXx XBox Gamer Thu, 14th September

    So the messages shown above were posted on 13th July 2016... Maybe it's only the day of the month that's taken into account?

    Comment by ETHproductions Thu, 14th September

    After kerning Tâ,Tü,fé,Tè etc I need to kern diacritics my keyboard can't produce. Using the charactermap I found ctrl+00E5 and alt+0229 to paste but the fontstructor preview won't accept codes nor 'paste'. How does one kern those glyphs?

    Comment by Aeolien Thu, 12th October

    Is this what you meant by copy-and-paste? It works for me if I use the keyboard shortcut for pasting (ctrl+v).

    Comment by Umbreon126 Fri, 13th October

    @Aeolien You have to go to a unicode table then copy and pate them into the Preview box then move the cursor to whereever you want in the preview.

    @Everyone What do you think about Brick Adding, Subtracting, and Multiplying?

    Comment by xXx XBox Gamer Fri, 13th October

    @ umbreon @xBox: yes, copy a glyph from the fontstructor (a+ring glyph access using the moreLatin characterband) then paste into the fontstructor preview text. It doesn't work for me  :/

    Comment by Aeolien Fri, 13th October

    @aeolien Did you press Ctrl+V?

    Comment by xXx XBox Gamer Fri, 13th October

    Yes xBox. It displays the 'v' .

    Comment by Aeolien Sat, 14th October

    Try dragging the text into the preview...

    Comment by xXx XBox Gamer Sat, 14th October

    xBox, I even tried smiling at it and composed beautiful prose ;) The Fontstructor preview won't accept glyphs that I can't type into it with my keyboard. Changing keyboards is crazy complicated, confusing, time consuming.

    Comment by Aeolien Sat, 14th October

    What did you think of brick addition, subtraction and multiplication, Aeolien and everybody?

    Comment by xXx XBox Gamer Sat, 14th October

    • Brick addition already exists.  It's called Brick Stacking, and has been around for years.  It was initially a bug in the FS program that exploited by one of the FS Grandmasters, “williaum” (AKA will.i.ૐ), and made known to the rest of us.  Rob later made it an official feature of FS in a subsequent update.

    • The request for Brick subtraction has been around almost as long as Brick Stacking, and since at least mid-2013 in these Suggestion threads.  I had also suggested an "Invert"/ Opposite Brick function back then as well...

    • However, your example of Brick "multiplication" is actually an example of the Exclusive Or (XOR) logical function, not multiplication.

    Comment by Goatmeal Sun, 15th October

    Yes, stacking bricks is adding them together. By substracting you mean stacking but leaving non-overlaid areas as the new brick? Would we really get different bricks this way? Invert brick function sounds stimulating though

    Comment by Aeolien Sun, 15th October

    @Aeo yeah...

    Comment by xXx XBox Gamer Sun, 15th October

    Following users?

    Comment by P0T4T0M4N Thu, 19th October

    complete utf-32 support (all of planes 0-65535)



    Comment by xXx XBox Gamer Thu, 19th October

    1. allow to choose vertical spacing (top and bottom of font, just like there is left and right side of characters; also it's inconsistent between preview and downloaded currently)

    2. allow to choose what size the pixel size is (for example if you wanted size 14 to be pixel size, not size 12)

    3. allow making empty characters count as existing in the font

    4. allow to choose the substitute character when it doesn't exist in the font instead of F in fontstruct logo

    5. allow to choose background color (currently transparent) and text color (currently black) of the preview. Very bad that you can't see the preview when background color is overridden by black in your browser

    6. allow a temporary empty block - replace blocks by it, draw with it and make lines with it.

    7. allow bitmap fonts being created (.fon format), with an option to convert an existing FontStruct font by choosing what blocks map to what 2x2 pixel arrangements

    8. allow using a different font to hint an existing font (imagine font A being displayed as font B on pixel size of font B)

    9. a different form of hinting you may implement is pixel hinting. basically on 1x, 2x, ... the pixel size you may choose what blocks map to what pixel arrangements, both with and without anti-aliasing

    10. allow expert mode to be default, and unicode to be default too

    Comment by PiotrGrochowski Sat, 21st October

    Nice, PiotrGrochowski I wanted the .notdef glyph to be pixel-optimized as well...

    Comment by xXx XBox Gamer Sat, 21st October

    I actually agree with those propositions, especially the tenth one as I'm kinda getting bored of always enabling the expert mode and to put it to unicode each time I create a font.

    I'd also have a proposition for the gallery:

    In the sort section, you should add the "Random" option, so (yet depending of the categories or the licences) we could browse into fonts without having to get the first/last-sorted ones first. It'd give chances to less known fonts that went exactly in the middle of most of the current sort options.

    Comment by Lou D. (Lou FoxyBun) Sat, 21st October

    Basically, having an option that would sort the fonts randomly.

    Comment by Lou D. (Lou FoxyBun) Sat, 21st October

    Also full blocks and other bricks display inconsistently, which is visible in SoftSegment and HardSegment fonts where tips are thicker.

    Comment by PiotrGrochowski Sun, 22nd October

    I'm not sure to get this one as those fonts actually look fine when I see them.

    However, I already had seen fonts that could have that problem.

    Comment by Lou D. (Lou FoxyBun) Sun, 22nd October

    Oh, before I forgot I was thinking about a glitch that happened to me recently. Sometimes, if you create a character after "setting" the height of the font (I'm not exactly sure that's the reasons but that happened that way to me), the newly created character would be set unproperly on the Y-axis when seen on the preview. The glitch seems to disappear if you save, quit, and return in the fontstructor.

    Comment by Lou D. (Lou FoxyBun) Sun, 22nd October

    the ability to change the .notdef glyph

    Comment by xXx XBox Gamer Wed, 25th October

    I noticed two things and wondered if they can be improved? *I'm sure the st ligature was next to the ff, fl, fi. Is it possible to have it back there? *Middle Welsh LL (UC&LC) are almost illegible in the glyph band. Could their images be enlarged?

    Comment by Aeolien Wed, 8th November

    I would like to be able to set the height and depth of a font so that if I have a descender that goes below the depth it does not make the font taller, but simply overlaps onto the line below.

    Comment by jonrgrover Wed, 8th November

       I would double it. Of course, there are the filter settings (grid scales). But it isn’t clear how they influence metrics of a font. It is required to download the font to guess right grid scale multipliers. The control over the metrics would be very helpful.

    Comment by Eʟᴇᴋᴛʀᴏɴ Wed, 8th November

    I really hope for fixing the font description. Now the paste (insertion) does not work, including links to references.

    Of the new features, I could use the possibility of adding alternative characters, for example, in the preview field, pressing the key will immediately change the letter in the entire text. This could also be implemented as a transparent mask or an archive symbol that would be visible and would not change when the letter was changed. I'm not sure that these functions of other font programs will be in demand here. Sorry for my bad english

    Comment by Dmitriy Sychiov (Sychoff) Fri, 10th November

    When you make composites, the Fontstructor seems to stack some of the bricks multiple times, making the composite look thicker than other bricks. This makes the characters look very uneven in the Fontstructor and the preview window, hopefully it can be fixed?

    Comment by V. Sarela (Yautja) Tue, 21st November