Recreation of the pixel font from Mike Singleton/Maelstrom Games/Firebird Software's "Dark Sceptre" (1987) on the Amstrad CPC and ZX Spectrum.
The same font was already used in Mike's previous games, Beyond Software's "Lords of Midnight" (1984) and "Doomdark's Revenge" (1984). This recreation has been slightly expanded to include a handful of punctuation/special characters from those games as well.
Apart from those, only the characters present in the game's tile set have been included.
3 Comments
Edited to include a few extra characters from "Lords of Midnight" and "Doomdark's Revenge" (1984), and to correct the broken "6"
@Patrick H. Lauke (redux) - Interesting that they left a good number of letters as a plain/standard design. I can imemdiately see of a couple tweaks/pixel shifts here and there to match the style of the other uncial/"ancient" letters they have.
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