PixelLocale v.1.4

by Johste

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This font was last edited: 21:20 UTC 19. June 2020

I was looking for a localization friendly pixel font and could not find any that had good coverage and was not outrageously expensive ($700+) for commerical usage. Thats why I created "PixelLocale".

This font is intended to be reminiscent of the original Pokemon Red/Blue games. Too see how they differ check out this image: https://imgur.com/ixoYRtd

It was important to me to create a consistant looking font across scripts.

You can use it however you like, 100% free with no attribution. Lets make the world more accessible.

Latin characters (815/815),
Greek and Coptic (119/119),
Cyrillic (263/263),
Georgian (83/83)
Hebrew (86/86) (Fontstruct has poor support form Niqqud and Cantillation)
Bopomofo (37/37) (Need feedback)

I'd love to add more scritps. When I started my goal was to have every glyph supported by Fontstruct, but after learning that support for many asian scripts was limited I halted. If someone can shed some light on these limitations and how severe they are and for what scripts they apply, please let me know. I can be reached at "johste[at]chumpware[dot]com".


Thank you Johste. This is an amazing font!

Comment by Kyriachu 9th june 2020

Thank you! <3

Comment by edermunizz 3rd may 2021

Thanks a lot! This was just the perfect font for my game!

Comment by dstulle 7th july 2022

To acess more scripts, toggle unicode sets on with expert mode enabled.

Comment by Bryndan W. Meyerholt (BWM) 7th july 2022

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