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The final pixel font recreation from the original 1993 SNES Shadowrun game, namely the futuristic monospace font appearing in the game's title screens and intro sequence.
The font is a 1:1 rebuild and appears exactly as in-game. I have also added some more common characters, diacritics, and other gylphs that don't show up in the game.
On a side note, I want to publish the recreated interface font from the classic Harlan Ellison adaptation I Have No Mouth, And I Must Scream soon as well, which is almost identitical to that one but with a few little differences in detail. I also published the Raitsov font earlier under a different name, but added a lot of stuff to this one plus hated the old name, so I think it's okay to republish it in an updated version.
The base font size and recommended setting for Arcology is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Shadowrun experience.
Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. Just like with another one of my Shadowrun font remakes (the Renraku font), I picked the name of this font after the Renraku Arcology, a famous structure/location in the Shadowrun canon. The reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.
~ Arcology - created by Caveras after the original title and intro font used in Shadowrun for the Super Nintendo. ~