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Fontstructions tagged with “Dodonpachi”

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DoDonPachi Dai-Ou-Jou 

by Patrick H. Lauke (redux)
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8721031 Published: 27th October, 2013
Last edited: 26th October, 2013
Created: 26th October, 2013

Recreation of the pixel font used in Cave's "DoDonPachi Dai-Ou-Jou" (2002), as well as later games like "Espgaluda" (2003) and "Ketsui: Kizuna Jigoku Tachi" (2003). Only the characters present in the game's tile set have been included.

  • Pixel Optimized
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    • Pixel (9243)
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    • 2002 (13)
    • 2003 (13)
    • espgaluda (3)
    • espgaluda II (2)
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    DoDonPachi 

    by Patrick H. Lauke (redux)
    7.15 Click on the stars to rate this FontStruction.
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    961921 Published: 14th September, 2013
    Last edited: 13th September, 2013
    Created: 13th September, 2013

    Recreation of one of the pixel fonts from Cave's "DoDonPachi" (1997), reused in later games such as "ESP Ra.De." (1998) and "Progear" (2001). This is a refinement and expansion of one of the pixel fonts from the previous entry in the series, "DonPachi" (1995). Notable differences are the letters "A", "C", "G", "J", "V", "W", "X", "Z", "+" and the addition of a complete lowercase, extra arrows, "*", "<", ">". While in the previous game the font (one of at least 5 present in the game) was only used sparingly, this time around it seems that this font - while present in the game's ROM - was not used at all, which is surprising considering how much more complete it is.

    This is a clone of DonPachi
    • Pixel Optimized
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      • 1997 (36)
      • 1998 (47)
      • 2001 (20)
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