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by Joffer
See also FEZz2 by Joffer.

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Inspired by the game fez.
Info: Created on 6th January 2013 . Last edited on 27th February 2013.
License Creative Commons
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19 Comments

Very cool transparent, 3d font! You need to increase space between words.
10/10!
Comment by architaraz 25th January 2013
@architaraz Thanks for the feed back! Yes but didn't know how to..
Comment by Joffer 25th January 2013
Problem solved
Comment by Joffer 25th January 2013
Well crafted see through 3d work!
Comment by four 25th January 2013
It looks like clear plastic ribbon - great first FS. 10/10
Comment by p2pnut 26th January 2013
Epic font dude!!! 10/10+fav
Comment by Noah (winty5) 26th January 2013
Congratulations! FontStruct Staff have deemed your FontStruction worthy of special mention. “FEZz” is now a Top Pick.
Comment by Rob Meek (meek) 28th January 2013
I must say wow for this. Wow! :P
And congrats for the TP!
Comment by cablecomputer 28th January 2013
cool!.
Comment by Rezza 28th January 2013
Thanks everyone!
Comment by Joffer 28th January 2013
Another beauty that I've not seen before! Congrats!
Comment by elmoyenique 28th January 2013
Nice job
Looks exactly like the game
Comment by Kradrling 8th February 2013
Hey Joffer, how did you make it with those simple lines? I can't figure out how to do that.
Comment by kaco26 27th February 2013
On fontstruct you can draw lines with 0, 30, 45, 60 and 90 degrees I think you can do a lot of geometric stuff.
Comment by Joffer 27th February 2013
Alright awesome. How do you get to them? Are they a part of your bricks?
Comment by kaco26 27th February 2013

Big thank you for making this!

Comment by jeayese 19th May 2017

nice

Comment by theREALconlanger Fri, 9th February

I wonder which way is the front?

Comment by Se7enty-Se7en Tue, 10th April

@Se7enty-Se7en: yes, this beautiful wireframe makes an optical illusion (it's known in isometric graphics, vs. shaded perspective renders). In isometric gaming: bottom-right = east (which is your front in LTR scripts), IMO. This said, I could not check the validity of these projections (without e.g. a 3D software); for instance, one can easily overlook a line in this design, and quickly fall into the Escheresque syndrom and style. :-)

Comment by dpla Wed, 11th April

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