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With 12x12 pixels at size 6/8 font, the new brick filter options are on display in Zodiac Square. To ensure a square font, any accented glyphs from Mandrill (my monospaced, lanky, much-of-unicode font) that went above a capital A's peak were cut, but many lower-case accented glyphs stayed in. Since this is meant for a text-heavy game genre where legibility at small size is important, all of Latin Extended Additional was cut -- it was just too hard to read at small sizes, and I doubt it would be very useful in a roguelike or similar text-based game that needs square glyphs. This looks pretty good with anti-aliasing, but the preview may be funny because it uses the old 2x2 filter as well as the new horizontal stretch filter. It's called Zodiac Square because of the 12x12 pixels, 12 signs of the Zodiac.