A font from Mega Man Legacy Collection. The LCD-style digits used to start at Unicode 0100 and the unique symbols continued afterward -- now they're in their proper Unicode spaces.
Also the C and E characters have been adjusted. That's what I get for working from a modern font spritesheet.
AND THE SIX ARGLEBARGLE
2 Comments
@Sensei Le Roof - Very nice recreation. Some of the glyphs appear one brick too far to the left: c e (and by extension è é ê ê ë ë) 6 ç
I found codepoints for the following symbols in the font from left to right:
The LED numbers have codepoints at U+1FBF0-1FBF9.
The medium shade has a codepoint at U+2592.
The white arrows have codepoints at U+21E7, U+21E9, U+21E6, and U+21E8 respectively.
The clock symbol has a codepoint at U+1F552 (closest I can find).
The eighth note has a codepoint at U+2660.
The white triangle pointing up has a codepoint at U+25B3 (closest I can find), although it is U+2302, even though it doesn't look like a house.
The inverted diagonal cross, inverted diamond, and the inverted diagonal have codepoints at U+1FBBD, U+1FBBF, and U+1FBBE respectively.
The dotted square has a codepoint at U+2B1A (closest I can find).
The checkmark has a codepoint at U+2713.
The box drawing light horizontal and vertical has a codepoint at U+253C.
To access them, make sure to have Expert mode on, then turn on Unicode Sets.
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