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69 Comments
It looks exactly
like the staff one.
I think it probably is one of these:
PixelComp (pixels...duhh)
TextComp (textface)
SansComp (sans serif)
SlabComp (slab serif)
SerifComp (serif)
BoldComp or FatComp (bold or fat)
ThinComp or HairlineComp (light or hairline)
ChaosComp (crazy, chaotic fonts)
GridComp (looks like a grid)
ExtendedComp (fonts with a lot of characters(minidonut would win))
FoodComp (fonts or dingbats that look like food)
Turnin
Readable but quirky, Turnin is a font for text that is fun or exciting. Also usable for any size, Turnin cones in three weights with true italics.
W5: I know it's a little unconventional, but what I've done before is write out the font in SVG and then just export it as a font file. A lot of writing though.
Cohn: I like the first one. (You might want to refine the curves a little more and connect the serifs to the vertical stroke IMHO)
(note that GlyphWiki is meant for things like this)
ArchitectComp? Elaborate, elegant, building inspired fonts/letters.
Guys. Hey, you. I'm talking to you (all of you).
I am coming back, after a long and unstable— uh… "break"?
I don't know why I have been inactive for so long (cough; homework, DS/GCN/Wii emulators, MK8… yeah), but I am coming back.
And, to celebrate my return (why am I making it so big anyway?), I have started a new font (I'm using waaay too much parentheses) which is NOT a pixel font (applause)—and I even started with Cyrillic instead of Latin.
And I encountered an amusing glitch bug thingy.
Thanks for spending 5 minutes reading this, there's an image showing the bug below, you can now continue working on your font again, or go read other comments if you were doing that.
I'll work on Ж, К, У and Я tomorrow, a sample sample will probably come too
Anyways, the letters on the left are from May 2014, the ones on the right are August 2015. Same font, different programs, better curves, better everything!
I would also note that this community is dead. You all were fantastic. I guess this is it.
@j4s I'm back.
I was able to put this together in 40 minutes ✌
*50
umm...okay??? (I have no idea what that is, except it's some chinese thing)
GlyphWiki is a collaborative site for drawing Chinese characters. (As such, Hanazono Mincho is the most complete kanji font out there). Those characters were created from almost nothing, just the strokes that the software can draw.
(It's a restricted sort of online font software, but it's good at doing what it was mmade for)
Ohhhkay then.
Fontstruct made its way into the game "The Escapists" as the main font. Granted, it's pixel, but it went mainstream! This is an achievement for Fontstruct, in my opinion.
@j4s13 - Are you sure about that? A quick check says it's Ray Larabie's "Algol" typeface, which dates back 2005 -- definitely pre-FontStruct.
The .notdef has the FS logo on it?
The A, C, D, E, F, G, H, J, K, M, N, O, P, Q, R, S, T, U, V, W, Z, a, b, c, d, e, and more are definitely different, too.
@j4s13 - Fair enough. Thanks for educating me! :^)
Just a pointer to all designers out there: I've noticed that virtually everyone designs the ogonek wrong, i.e., most simply tend to flip the cedilla. The ogonek should have the same descent as the lowercase letters. This should help:
http://diacritics.typo.cz
Happy fontstructing. :)
So, I don't know where to put this question, but this seems as good a place as any until there is a question forum. So, my question is, why do some creators put 2 letters at the beginning of all of their fonts? Is it to avoid 2 fonts with the same name?
It's generally a good idea - to try and ensure that your font has a unique name and to avoid any potential legal and copyright issues. Some font foundries are very litigious (although so far I'm not aware of any foundries complaining about the names of any FontStructions).
@ Verticallity: that seems like a good reason, yes. Or maybe it's a simple personalisation idea?
Thanks for the answers @meek & @Aeolien
Don't know where to put this question so I'll put it here.
Does anyone know a fix for the fact that kerning doesnt work with the TrueType downloads? I've noticed that I'll add kerning to a font, and then I download it and the kerning isn't there. Most of the time I make fonts on here so I can use them in the games I make, so it would be great if i could get kerning on the TrueType downloads.
@Jonathan224 It’s possible that kerning won’t work in all situations - not all software supports kerning, and some may not recognize the type of kerning data we embed. Please let me know what software you are using to see or identify the lack of kerning, and the name of a FontStruction with which you have the issue. Thanks!
Hello,
Does anyone know what kind of block or composite makes a 45 degree segment with the same width as a block? I'm trying to make a sans-serif where all the strokes are the same width.
@squareroottwo - You might find the following link useful (be sure to read the comment section!):
http://fontstruct.com/fontstructions/show/459770/tutorial_45_degree_angles
@PiotrGrochowski updated the tool above using @DJNippa's composite bricks here:
http://fontstruct.com/fontstructions/show/1120165/tutorial_better_45_angles
i suppose this forum is dead but i'm back, (unfortunately) not dead. i'm super rusty but here's something i've been working on
i'm making arabic glyphs using a tool designed for making chinese glyphs!
i don't know arabic!
Sega logo created in FontStruct.
Thoughts regarding font weight in pixel font families:
Because pixel fonts are so low-resolution, it is often difficult or impossible to create pixel font families wherein one can find the variance in outline thickness which more high-resolution fonts have. Additionally, modifying the outlines often reduces or degrades pixel fonts. It's often best to simply make these fonts wider.
Because of these factors, I've tried to come up with my own rules for naming these fonts. Note that these are meant to apply to pixel fonts which use a 12x12 grid or smaller.
Regular - Lines are 1px wide horizontally, vertically and diagonally.
Semibold - Lines are up to 2px wide. Overall font/character width is the same as Regular.
Bold - Lines are up to 3px wide. Overall font/character width is 1px wider than Regular and Semibold.
Extra Bold -Lines are up to 4px wide. Overall font/character width 2-3px wider than Regular and Semibold.
Fellow pixel artists, what do you think? What sort of rules and conventions do you have for this sort of thing?
Hi guys,
I need a little help,
I was trying to find the unicode block for Ornamental Dingbats (U+1F650 - U+1F67F)
(for U+1F670 to U+1F675 specifically)
This is where a collection of script ligature ornaments for Et and Ampersand is located.
But I can't find it in Fontstruct, so I was wondering if it is even included in the provided Fontstruct unicode table?
Cheers
I think you can only save characters in the BMP only, none of the higher planes...
Yep, Rob confirmed that it is not supported
A variable or multiple master font style fontstruction in progress!
Continuing way back from Houlaiziaa's post on the previous page, That would've been so cool!
Add it back!!!
https://fontstruct.com/fontstructions/show/2450401/font-with-letters this is my font
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