Recreation of the small pixel font from Quintet/Enix's "Soul Blazer" (1992) on the SNES.
This small variant is only used on the title screen, the in-game stats, display, and in a few dialogues (specifically, when talking to the trees in GreenWood).
Note that the game only includes lowercase versions of accented characters (for the French and German translations), which are doubled-up and used instead of uppercase characters.
Only the characters present in the game's tile set have been included.
Такой агрессивный футуристический стиль стал считаться геймерским. И теперь представьте, что он ещё и светится!
Such an aggressive futuristic style has become considered gaming style. And now imagine that it also glows!
Perhaps this is the limit of my capabilities.
See more:
https://fontstruct.com/fontstructions/show/155561/fs_penmanship
https://fontstruct.com/fontstructions/show/1501135/lazzaro-1
https://fontstruct.com/fontstructions/show/1598518/cryostasis-vempire
https://fontstruct.com/fontstructions/show/1747945/stepforward-1
https://fontstruct.com/fontstructions/show/1735833/logic-16
https://fontstruct.com/fontstructions/show/408191/telamon
https://fontstruct.com/fontstructions/show/477501/largo
https://www.fontstruct.com/fontstructions/show/1334057/bb-corners
1:1 2:2 3:3 4:4 5:5 6:6 7:7 8:8 9:9 0:0 -:- ^:aa
q:cu w:u e:-e r:tl t:t y:y u:o- i:-i o:-o p:p @:a [:r
a:-a s:s d:a- f:e- g:i h:j j:i- k:k l:l ;:; ::: (voiced consonant)
z:ts x:x c:tx v:o b:e n:n m:m ,:, .:. _:oo
!:! ":" ':' (:( ):)
E:-ee R:ee Y:ii U:oo- I:-ii O:-oo
A:-aa D:aa- F:ee- J:ii-
?:?
The default font used by Adafruit's GFX library. The hex codes correspond to the cp437(true) chart on page 16:
https://cdn-learn.adafruit.com/downloads/pdf/adafruit-gfx-graphics-library.pdf
Hex codes with bit[0] = 0, 1, 8, 9 were unavailable, so bit[2] is set as 1.
(Ex: 0x0001 => 0x0101)