Another font for my game factor.io. has all the symbols i need
Some interesting solutions ?
@riccard0 v and y completely stumped me
I’m not sure what filters you did use, hence I don’t know the limitations, but perhaps for |v| you could start with the bottom-right part of |w| and then widen the top part.
@riccard0 They used the standard 1x1 filters
@BWM Then DecaSomethin has access to bricks and or tecniques unknown to me.
Oh, I forgot about the "connect" bricks (and their poor discoverability ;-)
Here are a couple of possible directions for a less Y-like |V|.
@riccard0
updated the v to look like the first image
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Some interesting solutions ?
@riccard0 v and y completely stumped me
I’m not sure what filters you did use, hence I don’t know the limitations, but perhaps for |v| you could start with the bottom-right part of |w| and then widen the top part.
@riccard0 They used the standard 1x1 filters
@BWM Then DecaSomethin has access to bricks and or tecniques unknown to me.
Oh, I forgot about the "connect" bricks (and their poor discoverability ;-)
Here are a couple of possible directions for a less Y-like |V|.
@riccard0
updated the v to look like the first image
Please sign in to comment.