Recreation of the small pixel font from the european/north american release of Climax Entertainment/Sonic! Software Planning's "Shining Force" (1992) on the Sega Mega Drive/Genesis.
This font is unusual, as each character not only comprises two tiles (for its height), but also features characters that are wider than the maximum 8px tiles. In the game's tile set, this was achieved by using a custom encoding, where a single tile contains the combined values for two horizontal tiles.
See this short Twitter thread for a little dissection of the tile set.
The width of each character is also variable and encoded in the bottom tile for each character. Unfortunately, I was unable to work out the logic behind the width information bits - so, for characters used in the game, the correct width was matched manually, and for any characters not encountered (yet) in any of the dialog boxes, I took an educated guess...
Due to the complexity of this encoding, I won't tackle the hiragana/katakana large font from the japanese release.
Only the characters present in the game's tile set have been included
Recreation of one of the pixel fonts from Video System's "Aero Fighters" (aka "Sonic Wings", 1992). This font is used for the pilot names and post-level taunts. Only the characters present in the game's tile set have been included.
Version 1.5
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Experimental slab-serif. The added height from the serifs is quantized so that the serifs, rather than the normal lines, determine a glyph's geometry.
It reminds me of the Wild West and the old cartoon "The Jetsons" at the same time. It uses two kinds of serifs: normal slabs and "hangover" serifs. The hangovers are the ones that look like overhangs. Is there another name for them? I don't know.
This font is set to appear in several games at once! I'm not the developer of any of them! WOO
Despite what you may have heard, a "hoedown" is just a party.
ETC Denouement V1.0
ETC Denouement is a first attempt work-in-progress to make a large-scale serif typeface using just the default block brush as pixels.
V1.2+ (IN PROGRESS)
- Numerals
- Diacritics
- More punctuation
V1.1 (2nd of June 2023)
- Updated tittle on "i" and "j"
- Updated full stop, comma, and various quotation marks
- Added Diacritics found in "More Latin"
V1.0 (31st of May 2023)
- Basic A-Z in uppercase and lowercase
- Rudimentary punctuation (. , ! ? ' ")
My attempt at a headliner font. This is made to look very regular, even "generic", but also very clearly readable - the sort of font you might expect to see in advertising agencies, publishing houses, hospitals, and government buildings.
Uppercase only.
Use with kerning turned ON!
Self-symmetrical pixel fractal font. (x=3*Spx,y=25)
Hit the Pixel button for the best preview.
- ITERATIONS -
x=1 - ESOS Lite Terminal
x=2 - Amalgarmada
x=3 - Amalgarmada 2 & Fractal 2 by jonrgrover
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Original size: 131pt (use multiples of this value for pixel perfection)
This is a clone of Amalgarmada