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After spending hours scouring the net for the original font from the original 1993 SNES Shadowrun game without success, I recreated it from scratch, based on every character that appears in the game (US & German versions).
The font is a 1:1 rebuild and appears exactly as in-game. I have also added a vast array of more common characters, diacritics, and other gylphs that don't show up in the game. The super- and subscript numbers are modeled after the game's tiny damage battle popups.
I will add a separate font for the set of the game font's hiragana and katakana glyphs that can be found in the Japanese version of the game.
The base font size and recommended setting for Steelflight is 8pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate pixel experience. Also note that, when using a (faux) bold style, the glyphs also appear identical to the bold in-game keywords.
Shadowrun on the SNES was developed by Beam Software and released by Data East in 1993. I picked the name of the font (Steelflight) after my favorite NPC from the game. The whole reason I rebuilt the font is that I needed the original appearance in an indie game project of my own.
~ Steelflight - created by Caveras after the original font used in Shadowrun for the Super Nintendo. ~
14 Comments
I just made a new preview image. but more importantly, I also corrected quite a bunch of the diacritic glyphs that looked inconsistent and some misplaced characters. Pretty satisfied with the rebuild now ^^
For a larger version of the preview image click that: http://tinyurl.com/steelfpreview
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