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In 1981, Konami introduced the worlds first side scrolling shooter video game, called Scramble. This game took many quarters from me as it was a regular stop walking home from school to play. It had forced scrolling from right to left with a fighter jet infiltrating harsh terrain and enemy bases. In 1987, the company Irem produced R-Type - a side scroller with heavy graphics that was like Scramble on Steroids. The fighter crafts had different weapon capabilities that could be upgraded. Originally, the "R" series of spacecrafts stood for "Ray," like ray gun. RayType Alpha represents a time in between Scramble and R-Type, with RayType Alpha representing the first alpha version of the series. In my game, each letter becomes a chamber in the enemy's giant spacecraft environment. The spaceship must fly through each chamber, shooting down turrets and projectiles, while collecting powerups dispersed on specific locations of only certain letters. Like StepWyze, This is also an actual game (proof of concept only) that is unfinished, but I will post a link as soon as I have enough playable elements coded in. This font is heavily packed, maximizing the GameComp-required 48 grid spaces. 12.02.14 Game Uploaded!
17 Comments
@Cirque: Thanks. If only I can finish putting it all together.
@naveen: Thank you. So many problems just making something simple to play. I'll have something soon, but please ... lower your expectations. ;-)
@four: Thanks. I think it looks even cooler in motion!
Perhaps the rating system should only allow a given user to rate below 5 once a week... that would certainly squash a bit of the trolling...
@Structifier: I'm somewhat unaffected by low votes. I think it would be more detrimental to disallow people to make decisions freely. Voting is only feedback, which can be valuable only through your own interpretation. A 1 vote tells me a lot about the person voting.
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