233970
Published: 16th April, 2015
Last edited: 23rd April, 2015
Created: 26th February, 2015
The vertical nature of '2602' refers to the work of Yamasaki Minoru, one of the most influential architects of the New Formalism in the 20th century.
For optimal use it's advised to use line spacing which is 0,65666667 times the font size.
There's a slightly small difference in width between the strokes and the open spaces in between them. This is a clone
51195317
Published: 2nd April, 2015
Last edited: 6th April, 2015
Created: 25th March, 2015
Minecraft items. Special thanks goes out to SilverfishJockey for helping me figure out some of the more obscure letters.
1231143
Published: 12th January, 2015
Last edited: 13th January, 2015
Created: 10th January, 2015
A pointy display font. Finished as far as I need it at present. Done basic diacritics, numbers and some punctuation. I have reworked the slash in the "Z".
6468628
Published: 4th January, 2015
Last edited: 14th June, 2015
Created: 4th January, 2015
i tried to make a font using only 3 predetermined shapesThis is a clone
104916516
Published: 30th December, 2014
Last edited: 30th December, 2014
Created: 6th February, 2014
A prototype of a stencil design. Small caps. Still very much a work in progress.
166353
Published: 30th November, 2014
Last edited: 1st December, 2014
Created: 26th November, 2014
Don't worry, it's (probably) not going to turn into a series.
15933035133
Published: 22nd November, 2014
Last edited: 21st November, 2014
Created: 13th November, 2014
So this was made into an actual game. The font was sketched out a while ago, but after the GameComp started, I thought it would adapt well to transforming into one of those infinite jumper games popular on mobile devices. Instead I let it become a right to left scroller with the player jumping through words that actually say something. It's somewhat meta in that the player has to navigate the platform and make sense of the words at the same time. Simple to play. Try not to stumble over your words as you go about your business and time flies by. Just like in real life.
The game is just a proof of concept and not at all near completed. I'll probably just post what I have to show it in motion.
11.26.14 This is a clone
213989
Published: 11th November, 2014
Last edited: 11th November, 2014
Created: 10th November, 2014
First pixel font experiment. PIXel, sTENcil, SANS. Looks like Stencil Typeface that comes with Windows, only without serifs.
2693269
Published: 4th November, 2014
Last edited: 21st June, 2015
Created: 5th July, 2014
I had been keeping this one in my private collection for sometime now, but upon seeing the somewhat lacking selection in the S.G.A. series, I figured "What the heck"
While found in the enchanting books of Minecraft, this text can be originally found in the "Commander Keen" series of video games.
I don't really expect this to be any kind of success, I just thought I might add a blip of diversity to the SGA series that I am so fond of.
131543
Published: 10th October, 2014
Last edited: 10th October, 2014
Created: 9th October, 2014
Clone of Gears (Interlocking).
Designed for more practical use. Does not interlock like the old series did though. Oh and press period for the crank shaft.This is a clone of Gears (Interlocking)
165546
Published: 9th October, 2014
Last edited: 9th October, 2014
Created: 6th October, 2014
Presenting my Gear font, in order to make the gears interlock, you'll probably be pressing shift nearly every other letter, (few exceptions, like m, w, e, f, etc. )which I acknowledge is not very practical, but oh well. Press period for crank shaft.
81232937
Published: 25th September, 2014
Last edited: 6th October, 2014
Created: 24th September, 2014
Turned out really well somehow. Ayna means mirror in my language. Still in progress. Thanks.