* ABANDONED PROJECT *
This one is being published as a curiosity. I plan to revisit it in a larger scale, so I can pack more detail (maybe even entire towns!) into each glyph. A few people wanted to see this version so here it is.
This font is made to have the features of castles. (Proper balance and support not included!)
Arrow Slits - Also called "murder holes", they allowed defenders to safely repel invaders with arrows or spears.
Batters - Angled sections at the bottom of the walls. Onto these, the defenders would throw stones and other objects so that they would bounce toward invaders.
Crenellations - Cutout segments at the top which provided cover for archers.
Moat - A large ditch which helped to restrict access to the castle.
Portcullis - A mechanically-raised, reinforced gate.
A bricks experiment in which the bricks are made of bricks. (Yo Dawg.) The name comes from a Duck Game map created by my amazing friend, Star. It seemed fitting. :^)
Original proportions are reached at sizes that are multiples of 21pt! Use 21pt, 42pt, etc. to get them.
Best with antialiasing turned off, although you can do smooth stone, gel, or gem-like looks with different antialiasing modes in your graphics software.
Continuing on the theme of choosing a regular shape and making an alphabet out of it.
Looks best at smaller sizes (<24pt) and with antialiasing/ClearType turned on.
Can this be done better with filters? Probably, but I still have to learn those... :D
CHANGELOG
• 2017:12:01 — FIRST RELEASE WITH A HUNDRED AND NINETEEN CHARACTERS.
• 2017:12:02 — ADDED THIRTY-SIX MORE CHARACTERS. BRINGING THE TOTAL AMOUNT OF CHARACTERS TO A HUNDRED AND FIFTY-FIVE.
• 2017:12:03 — ADDED FORTY-FIVE MORE CHARACTERS. BRINGING THE TOTAL AMOUNT OF CHARACTERS TO TWO HUNDRED.
• 2018:01:11 — UPDATED THE “€” CHARACTER.
• 2019:11:20 — UPDATED THE “U” CHARACTERS.
Priceless is a font primarily based on the changes that technology has on the way that society spends money. Noticibaly, the 21st century the world around us has accelerated and revolutionised the methods that we use to pay. It has become incredibly easy to spend money with the click of a button. This has resulted in the use of cash slowly diminish and it is believed that one day in the future, cash will be completely removed from the way people give and recieve capital.
Inspired by the starting point 'elegant' , this font was developed looking at the structure of constellations, and how a number of different points can be interpreted into images. The fine, interconnected lines of the typeface reflect the delicate and subtle connotations of the word 'elegant', and it is designed to be used as a display face. the name 'Cassiopeia' is taken from an existing constellation, initially listed in the 2nd century.
Recreation of the pixel font from Konami's "Vampire Killer" (aka "Castlevania", "Akumajō Dracula", 1986) on the MSX2. This font is used in the game's end cinematic. Only the characters present in the game's ROM have been included.
Recreation of the menu font from Konami's "Castlevania: Rondo of Blood" (aka "Akumajō Dracula X: Chi no Rondo", 1993)on the PC Engine CD/TurboGrafx-CD.
Note the skull character is mapped to "black smiling face" (U+263B). The original has a subtle amount of antialiasing, which has been omitted in this recreation.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Konami's "Haunted Castle" (aka "Akumajō Dracula", 1988) - the arcade version successor of "Castlevania" (1986) on the NES.
The letters are identical to Konami's "Jail Break" (1986), but the numbers, punctuation marks and special characters are subtly different.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Konami's "Castlevania: Dracula X" (aka "Castlevania: Vampire's Kiss", "Akumajō Dracula XX", 1995) on the SNES. Exactly the same as Konami's "Biker Mice from Mars" (1994), but with an additional "®" registered sign. Only the characters present in the game's tile set have been included.
This is a clone of Biker Mice SNESRecreation of the large pixel font from Konami's "Castlevania: Dracula X" (aka "Castlevania: Vampire's Kiss", "Akumajō Dracula XX", 1995) on the SNES. Only the characters present in the game's tile set have been included.
Recreation of the alternate font used in the (often hated) "Castlevania II - Simon's Quest" (1987) by Konami on the NES. This font is used for the dialog boxes and the inventory "multi-screen". Only the characters present in the game's tile set have been included.
A neat language of combining letters to create even more unique characters. Based on some languages like Armenian. Work in progress.
My sister wanted letters and numbers to embroider monograms and a date on towels, kerchiefs, gift purses and memory sachets and she asked me to make her a font. Here it is. It was a total success with all of the over 180 people receiving their gifts. I love large festivities :) I shall add French accented letters if my other friends who also downloaded this design don't want to use these simple plain capitals but insist on accented letters.
Ask if you want to download this to use on your own project and thank me by posting a photo of the work you did that carries this font. Thanks.
This typeface design is a edited version of Pharoan Ultra Bold as it was heavy and bold which gave me more to do with it, the theme of the type is destruction.
I wanted to merge both Deconstructivism and Glitch Art into my typeface. By finalizing my idea I looked at how letters could be morphed by being pulled and pushed, what would it look like if the letter was to be dropped what shapes it could form - instead of taking parts away from it.
The font is based around the theme 'messy'. Each letter is inspired by messy paint/ink strokes; therefore no letter is exactly the same as another. However they all work well as a whole complementing eachother with small similarities. The font is designed to be used for headers, for example art posters or flyers. It could be used for big bodies of text, however slightly less suitable as it may become harder to read if it's made too small. The font could also be used in any colour and still grab attention!