Font based on certain HUD elements from the game Metal Gear Rising, namely score numbers and nametags for codec calls. It is not a perfect 1:1 recreation, as I'm not very experienced with the fontstructor. If you have suggestions to make certain glyphs more closely match their in-game counterparts, feel free to leave a comment.
Metal Gear Rising and the Metal Gear series are owned by Konami and Hideo Kojima.
R U L E S O F N A T U R E
The difference between the Undertale version and the Deltarune version is the "m"(lowercase) spacing and "y"(lowercase) spacing.
This is a clone of Comic Sans DRРусская версия шрифта Determination_Sans.
Один из двух основных шрифтов, используемых в Undertale. Этот шрифт используется в главном меню (наверное ещё где-то, но я не нашёл. Разве что Санс редко им пользуется, отсюда и название).
This is a clone of Determination_RUSA display typeface (probably best viewed small, I'm aware!) based upon some physical type I made from dark food colouring etched into sugar syrup. This was to represent the brief theme I picked of 'unstable', hence why all the characters are completely induvidual in size and shape. I have also published a second version which displays what happens when the food colouring bled into the sugar syrup.
One half of the font used for the title/logo for Undertale. Please keep in mind that this is only the 1st half of the font. It needs to be layered on top of Monster Friend Back in order to be completely accurate.
This is a replica font that was originally used as the level cards and credits for "Sonic 3D Blast" for the SEGA Genesis and SEGA Saturn. Original text design courtesy of SEGA. Sonic Team, and Traveller's Tales.