My note: db Monuck is NOT a color font. When creating the font, I had created different versions in different layers, which can no longer be deleted. Now, despite everything, the note "Color Font" appears, although it is not.
Please can someone help me to solve the problem?
Recreation of one of the large pixel fonts from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the "Insert coin", "Join in", "Press start", "Continue", and "Good!" messages during the game.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Street Fighter Alpha (Large)Recreation of one of the large pixel fonts from Capcom's "Street Fighter Alpha" (aka "Street Fighter Zero", 1995).
This font is used for the "Insert coin", "Join in", "Press start", "Continue", and "Good!" messages during the game.
Only the characters present in the game's tile set have been included.
Recreation of one of the large pixel font from Capcom's "Super Street Fighter II: The New Challengers" (1993).
This font is used for the score counter, "You win"/"You lose", in-fight messages (for first hits, combos, etc.), and the after-match taunts.
Some of the characters (such as the "M") are one pixel wider than the overall monospaced character width of 12 pixels, so their drop shadow overlaps/falls behind the following character, which is game-accurate.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Street Fighter II (Large)Recreation of one of the large pixel font from Capcom's "Super Street Fighter II: The New Challengers" (1993).
This font is used for the score counter, "You win"/"You lose", in-fight messages (for first hits, combos, etc.), and the after-match taunts.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Capcom's "Street Fighter II: The World Warrior" (1991).
This font is used for the score, "You win"/"You lose"/"Bonus stage"/"Start !" messages, and the after-fight taunts.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
Note that in the game, only the uppercase characters are used. In the ROM, the lowercase characters are vertically misaligned - this recreation fixes this, setting them to the same baseline as the uppercase. Apart from this change, only the characters present in the game's tile set have been included.
This is a clone of Street Fighter II (Large)Recreation of the large pixel font from Capcom's "Street Fighter II: The World Warrior" (1991).
This font is used for the score, "You win"/"You lose"/"Bonus stage"/"Start !" messages, and the after-fight taunts.
Note that in the game, only the uppercase characters are used. In the ROM, the lowercase characters are vertically misaligned - this recreation fixes this, setting them to the same baseline as the uppercase. Apart from this change, only the characters present in the game's tile set have been included.
Made for use in my personal projects. Feel free to use for you own stuff, though please give attrubution for any publicly shared works.
Primarily based on the font VCR OSD Mono.
Includes all basic latin ascii characters and a few extra unicode characters.
This font may be updated and modified in the future.
This is a cloneThe DL-3422-based displays with 26 segments.
This is a 22-segment-based font with 26 segments.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
This is a clone of TKS3426AThe FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
This is a clone of Valencia Mono OneOh no. ‘Pofma Moo’ is something you wouldn’t want to trust on.
NOTE:
This is not meant to put the Protection from Online Falsehoods and Manipulation Act of 2019 in a bad light.
Based on:
The 1990 X-Mas Demo by Free Tools Association (in colaboration with GS Association).
POFMA MOO Font Family © Vienna Binders. All rights reserved.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
A custom six-segment display design. All combinations of segments are in the braille section.
Some forms may look weird because the display was optimized for numbers. I came up with the whole thing while in the car.
I unfortunately can't post samples in the comments right now. Womp womp. :I
The title is a shortened version of Keш Чijolu d Namerjoä. This means 'For numbers battle' or 'For numbers competition,' which is exactly what it's for.