A pixel rendition of Bolton Sans by designer Paul Lloyd. For a game concept of mine.
This is a redone version, as the original had issues that I couldn't seem to fix. But hey, this time it has more characters!
If you want to use this commercially, I guess I'd suggest getting permission from both of us?
Recreation of the pixel font from id Software's "Quake" (1996). Note that the original has a few small antialiased elements which have been flattened for this recreation. Only the characters present in the game's resource files have been included.
Recreation of the pixel font from Imagineering/Arc Developments' "The Simpsons: Bart vs. the Space Mutants" (1991) on 16bit systems (Sega Mega Drive/Genesis, Amiga, Atari, MS-DOS).
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Wadjeteye Games' "Technobabylon" (2015). http://www.wadjeteyegames.com/games/technobabylon/
Note the "Quanta" character (for the fictional in-game currency) is mapped to the "$" sign.
This font has been slightly expanded to include additional punctuation marks and special characters.
Updated version, with thanks to James Dearden from http://www.technocratgames.com for providing a clean source reference font file.
Recreation of the small pixel font from Wadjeteye Games' "Technobabylon" (2015). http://www.wadjeteyegames.com/games/technobabylon/
Note the "Quanta" character (for the fictional in-game currency) is mapped to the "$" sign.
This font has been slightly expanded to include additional punctuation marks and special characters.
Recreation of the main pixel font from Bullfrog's "Syndicate" (1993) on the Amiga, Atari ST, and PC.
Updated to correct the numerals, and to add the "ç" from the language selection screen.
Only the characters used in the game have been included.