Advertisements

Details

Description:
22 level elliptical halftone brickz...more to come...
Stats:
18 characters, 2 downloads
Created:
Fri, 28th October, 5:13 PM 2011
Last Edit:
Tue, 18th September, 12:09 PM 2012
Rate it:
  • Currently 8.81815
8.8Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E8.8%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.6%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 8 votes
sign in to vote.

Discussion

will.i.ૐ
will.i.ૐ Thu, 3rd November, 2011

Cloning reveals the technique behind this multi-level halftone effect. This is just one of myriad possible composite brick arrays to create awesome halftones. 2:2 cleverly allows for 4x apparent resolution. Grid height is 108 bricks.

You have to break this illustration into 9 component parts to get it to pass the fontmortar. Reassembling, then, becomes a bit of a trick. Enjoy!


will.i.ૐ
will.i.ૐ Thu, 3rd November, 2011


djnippa
djnippa Thu, 3rd November, 2011

Not sure I'd class this as a font, but it is truly remarkable technique. Pushing FS to it's outer limits.
I don't know where you get the patience from to take on such a mammoth assault of the halftone. I would have simply done it in Illustrator CS in 2 minutes.... but where's the fun in that. :-)


will.i.ૐ
will.i.ૐ Fri, 4th November, 2011

@djnippa: Defo not a font...as you say, it exists for the enjoyment. In this case: pioneering brick science (though this is not nearly as replete a work as, say, your quintessential offering). Still a work in progress, I wanted to get it out to assist and inspire the UWE fsers.

The scale of the single illustration currently on tap is a bit impressive (though it is the 2:2 filter magic that takes it into the stratosphere). Also noteworthy is the diversity of bricks. Yet I was able to optimize a manual tracing routine to keep fontstructing time to about an hour. I built up each tone incrementally using a threshold adjustment layer in ps (turns out 1000% zoom renders pixels at the same scale as the fontstructor’s smallest zoom – very useful), and of course a transparent browser window (Afloat is my current choice for that).

More difficult still was getting the finished design past the fontmortar. I melted it a couple times. Humorously, the first version I managed to download turned out to be exotically corrupted (in a reproducible way) – such that it managed to crash my computer, too! LOL!

The actual creativity involved (constructing halftone brick arrays) is a rewarding premise for experimentation. I always get that feeling when I am fontstructing that I am visioning and beta-testing a much more capable future incarnation of the app. It’s just how I roll sometimes with my lust for innovation. And so I hope to yield some satisfying results and share them.

You are very right that such graphics can be crunched in minutes (versus hours) by feeding grayscale images into Photoshop/Illustrator’s various halftone generators. There are some cool shareware apps that raise the stakes further while keeping the ante quite reasonable (Vecotoraster is a personal favorite).

@meek: The conclusion of my experiments (and other published “traced” works, like so many of the UWE contributions) is as follows. It would be extremely useful to create an automatic tracing macro. This would work by first importing images into the fontstructor. The macro would then translate the raster image into discrete grayscale values (posterization) The range of grayscale values would be associated with and assigned by the cycle defined in the My Brick palette. Or, for the sake of flexibility, a special numerical signifier could be assigned via hotkey clicking on any brick in either brick palette. |The absolute value of the increments from the lightest non-white to 100% black raster values| = n will then correlate with the “halftone brick cardinality” 1 through n. Finally, each associated brick populates the matrix in accordance with the bitmap originally fed into the macro. Voilà!

The macro could be further expanded by automating the rotate command such that bricks align with an awareness of their vicinity – most simply by assigning for each brick a unit-vector that always points toward the area of greatest ink density.

Now that’s a hypothesis worthy of “brick science”! :-)


djnippa
djnippa Fri, 4th November, 2011

I thought you must have used some 'tracer' software. I use 'Aloat' and 'Vectorraster 4' as well. I come from a traditional background, or halftoning and waxing, whilst preparing artwork in the 90's.
I'm sure you've already thought of it, but a halftone font, would be a thing of beauty in your hands.
I shall wait with anticipation for your next outing.


p2pnut
p2pnut Fri, 4th November, 2011

Ouch! my brain just burst :)

This is a remarkable achievement (even though I don't understand most of the above ... and would be even harder pressed to emulate any of it).

I just stand in awe of you 'technostructors'.


elmoyenique
elmoyenique Mon, 7th November, 2011

What a hardest work, dear master! I can't understand all of your FStuction processes, but I love them! And the results!


will.i.ૐ
will.i.ૐ Sat, 26th November, 2011


will.i.ૐ
will.i.ૐ Sat, 26th November, 2011

A linear, etching effect. These bricks are very straight-forward composites, though carefully modulated for tone control. 1:1 filters maintains maximum sharpness in the traced image. Simplicity also makes this private clone downloadable...


elmoyenique
elmoyenique Sat, 26th November, 2011

(Using binary code:
01000111 01110010 01100101 01100001 01110100 00100000 01100101 01100110 01100110 01101111 01110010 01110100 00101100 00100000 01100011 01101111 01101101 01110000 01100001 11110001 01100101 01110010 01101111 00100001 00100000 01001001 00100111 01101101 00100000 01100001 01110011 01110100 01101111 01101110 01101001 01110011 01101000 01100101 01100100 00100001
Translation here: http://nickciske.com/tools/binary.php)
Great effort, compañero! I'm astonished!


minimum
minimum Sat, 26th November, 2011

You leave me flabbergasted, St. will.i.ૐ.