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    <title>Favorite FontStructions from octochan (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Fri, 10 Jul 2026 02:21:02 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“fs Nachahmung Block Sans” by thalamic]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a4d6bdd&id=2314404&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2314404/fs-nachahmung-block-serif</link>
      <pubDate>Sat, 02 Nov 2024 03:38:44 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“aurorua” by Enzo Bicudo Pepi (MetrikEnzyme)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a083082&id=2505807&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Sorry for being inactive :3</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2505807/aurorua</link>
      <pubDate>Thu, 11 Jul 2024 20:43:44 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Vernus” by IronClaws]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a2d5f62&id=2500394&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Thanks to <a href="https://fontstruct.com/fontstructors/1502220/sed4tives">Sed4tives</a> for <a href="https://fontstruct.com/fontstructions/show/1657091/stf-faux-bezier-rotunds">STF_FAUX BEZIER ROTUNDS</a></p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2500394/vernus</link>
      <pubDate>Mon, 01 Jul 2024 17:16:07 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“bianco” by tortoiseshell]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69cc2e53&id=2108608&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This was a font made for the wedding of my brother and their fiance, many happy wishes for them and quite honored to have been able to design this for the occasion. Please enjoy~</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2108608/bianco-4</link>
      <pubDate>Thu, 20 Jun 2024 23:59:10 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Melange” by IronClaws]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a3b30ca&id=2485708&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Thanks to <a href="https://fontstruct.com/fontstructors/1502220/sed4tives" rel="nofollow" target="_blank">Sed4tives</a> for <a href="https://fontstruct.com/fontstructions/show/1657091/stf-faux-bezier-rotunds" rel="nofollow" target="_blank">STF_FAUX BEZIER ROTUNDS</a></p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2485708/melange-4</link>
      <pubDate>Sun, 02 Jun 2024 15:14:22 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Viv Zhang Font Free Typeface” by Klasky Wolf Lodge (Zackie1143)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=666804ba&id=2482923&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A very cool type that is used for faculty only rooms.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2482923/viv-zhang-font-free-typeface</link>
      <pubDate>Wed, 22 May 2024 23:46:36 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“db Gitter” by beate]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69e010e0&id=2468970&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2468970/db-gitter</link>
      <pubDate>Tue, 21 May 2024 18:47:09 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“SMGWii Font (DS Version)” by NDS22]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=66695676&id=2481011&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2481011/smgwii-font-ds-version</link>
      <pubDate>Mon, 20 May 2024 20:55:23 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Hunchback: The Adventure (Large)” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=691555bc&id=2480898&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the large pixel font from Ocean's "Hunchback: The Adventure" (1986) on the Amstrad CPC, Commodore 64, and ZX Spectrum.</p>

<p>This font is used as a versal/raised capital.</p>

<p>Only the characters present in the game's tile set have been included.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2480898/hunchback-the-adventure-large</link>
      <pubDate>Sun, 19 May 2024 19:23:51 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Hunchback: The Adventure” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=680bfd08&id=2480876&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the pixel font from Ocean's "Hunchback: The Adventure" (1986) on the Amstrad CPC, Commodore 64, and ZX Spectrum.</p>

<p>Only the characters present in the game's tile set have been included.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2480876/hunchback-the-adventure</link>
      <pubDate>Sun, 19 May 2024 19:23:32 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“skhematique” by tortoiseshell]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a4a9228&id=2465193&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Had quite a bit of fun with this blueprint inspired font for the competition, numbers have been incorporated to best measure glyph length, angles and so forth. Please enjoy~</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2465193/skhematique</link>
      <pubDate>Mon, 06 May 2024 05:30:11 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“zrebmun eYe/FS” by elmoyenique]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a3a9c15&id=2466009&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The NUMBERS were the origin: This font has been created from the design of glyphs 0, 2 and 4, which was then extrapolated to the rest of the characters. Unicase with alternates. Thanks <a href="https://fontstruct.com/fontstructions/show/2465121/numerical-ext" rel="nofollow" target="_blank">@AidenFont</a> for the vertical stripes idea.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2466009/zrebmun-eye-fs</link>
      <pubDate>Mon, 29 Apr 2024 12:18:43 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Tengwar YC:FS” by Yellow Candy 8432]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=681604bb&id=2412374&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>rejected font concept</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2412374/tengwar-yc-fs</link>
      <pubDate>Tue, 16 Jan 2024 21:15:24 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Marsport (Spectrum)” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=684ec0bb&id=2331958&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the pixel font from Gargoyle Games' "Marsport" (1985) on the ZX Spectrum.</p>

<p>Note that the font defined in the game only sets custom latin alphabet characters (a-z). For any other characters, it reuses the <a href="https://fontstruct.com/fontstructions/show/1398596/zx-spectrum" rel="nofollow" target="_blank">standard ZX Spectrum font</a>. The same is true for the Amstrad CPC version, where any characters (numbers, punctuation, etc) are pulled from the <a href="https://fontstruct.com/fontstructions/show/673000/arnold_8" rel="nofollow" target="_blank">standard Amstrad system font</a>.</p>

<p>This recreation includes the handful of (Spectrum) characters (numbers and punctuation) that are used in the game. Beyond that, only the characters present in the game's tile set have been included.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2331958/marsport-spectrum</link>
      <pubDate>Thu, 17 Aug 2023 19:21:22 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Rebelstar II: Alien Encounter” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=684ec0ff&id=2328958&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the pixel font from Julian Gollop/Target Games/Silverbird Software's "Rebelstar II: Alien Encounter" (1988) on the ZX Spectrum.</p>

<p>Only the characters present in the game's tile set have been included.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2328958/rebelstar-ii-alien-encounter</link>
      <pubDate>Tue, 08 Aug 2023 01:22:46 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Expecto Patronum” by akabeer2346]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=644f6221&id=2273028&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2273028/expecto-patronum</link>
      <pubDate>Thu, 06 Apr 2023 02:52:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“half-awake” by Better Handwriting]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a20f41b&id=2266878&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>this idea came out of nowhere, but i followed it and got this!</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2266878/half-awake-1</link>
      <pubDate>Fri, 24 Mar 2023 16:42:01 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“tm ajicis” by thalamic]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69452138&id=2258622&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>It's called ajicis because it is built upon the letters done for the wallpaper of Wipeout 3 game team AG Sys. It has the same grid structure but the letters look nothing like the original.</p>

<p>Also, this FS'tion was started on the phone (because I was too lazy to get off the bed and go to the computer). When I saw potential in the created letters, it was&nbsp;saved and opened on the iPad. The rest of the fs was done there. The only thing that couldn't be done on the iPad was adjusting of&nbsp;a composite brick. (It was&nbsp;fixed&nbsp;on the laptop days later.) So, 98% iPad.&nbsp;</p>

<p>@RobMeek: The iPad version worked well. However, Menu-&gt;Edit-&gt;Copy, Menu-&gt;Edit-&gt;Paste, etc. got tedious. Can we have the menu commands in icon form docked or floating somewhere on (in?) the tablet version? The icons can be half the size of the Tools icons to save space. Also, can the tools and zoom be docked as well on the tablet version?&nbsp;It would be helpful. Thanks.&nbsp;</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2258622/tm-ajicis</link>
      <pubDate>Thu, 16 Mar 2023 10:26:23 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“withered” by bingula]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a3d8d7c&id=2260774&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p><strong>withered</strong></p>

<p></p>

<p>Special characters: &lt; (My OC's head), &gt; (A heart), § (FS, though it may not look like it), Capital A with ring under it (alternate glyph for a)</p>

<p>Feel free to use and/or clone.</p>

<p>Fun fact: this was originally named percentage, but I changed it so it fits the style more</p>

<p>The nudge tool was used for some glyphs, like the dollar sign and yen sign.</p>

<p>The "Make Composite" tool was used to make the gradient effect.</p>

<p>Currently working on Katakana</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2260774/withered-2</link>
      <pubDate>Sat, 11 Mar 2023 22:35:34 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Cycle Shooting” by Patrick H. Lauke (redux)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6881d54a&id=2255593&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of the pixel font from Taito's "Cycle Shooting" (1986). Only the characters present in the game's tile set have been included.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2255593/cycle-shooting</link>
      <pubDate>Sun, 05 Mar 2023 21:45:26 +0000</pubDate>
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