This is the Plane F font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+F0000~U+FFFFD, which add up to exactly 65,535 code points.
Things that are planned but not (fully) implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U15.0)
Plane E: here
Plane F: [THIS FONT]
Plane 10: here
PUA assignments:
F0000~F0E6F - Kinya Syllables
F0E70~F16AF - Pikto
F16B0~F16DF - Derani
F16E0~F16FF - <reserved for future (U)CSUR allocations>
F1700~F18FF - Semtog
F1900~F19FF - sitelen pona
F1A00~F1AFF - <reserved for future (U)CSUR allocations>
F1B00~F1C3F - Shidinn
F1C40~F1FFF - <reserved for future (U)CSUR allocations>
F2000~F23FF - canIPA Extensions
F2400~F27FF - Phonetic Extensions-1
F2800~F297F - Medievalist Latin Extensions
F2980~F3BFF - Latin Extended-2
F3C00~F3FFF - Phonetic Extensions-2
F4000~F41FF - Greek Extended-2
F4200~F43FF - Cyrillic Extended-2
F4400~F44FF - Georgian Extended-1
F4500~F47FF - Latin Extended-3
F4800~F4AFF - Greek Extended-3
F4B00~F4BFF - Ancient Monograms
F4C00~F4EFF - <unassigned>
F4F00~F4FFF - Arabic Extended-1
F5000~F511F - Voynich
F5120~F513F - Cistercian Cipher
F5140~F51DF - Tironian Notes
F51E0~F51FF - <unassigned>
F5200~F53BF - Pigpen
F53C0~F5DAF - <unassigned>
F5DB0~F5DFF - Kodo Symbols
F5E00~F5FFF - Kamakawi
F6000~F603F - Lakota
F6040~F609F - Nawa
F60A0~F60FF - <unassigned>
F6100~F627F - Unified Canadian Aboriginal Syllabics Extended-1
F6280~F7FFF - <unassigned>
F8000~F81FF - Sylabica Extended-1
F8200~F86AF - Niji Syllables
F86B0~F88FF - Gem Language
F8900~FAFFF - <unassigned>
FB000~FB07F - Djenpa
FB080~FB0FF - <reserved for Oneiric Conscripts>
FB100~FB17F - Vinhorai
FB180~FB1FF - Sirboan
FB200~FB27F - Xiphosee
FB280~FB2FF - Minirasse [Mi,ni,rasse]
FB300~FB37F - Anemoian
FB380~FB3FF - Nihilezhxa
FB400~FB47F - Aa-Infinitio
FB480~FB4FF - Kaioloko [Kaiöloko]
FB500~FB9FF - <reserved for Oneiric Conscripts>
FBA00~FBA7F - Xiphosee Cursive
FBA80~FBFFF - <reserved for Oneiric Conscripts>
FC000~FC01F - Kanamit
FC020~FC04F - UUFO [U.U.F.O.]
FC050~FC08F - Kaotican
FC090~FC0BF - Mirror Text
FC0C0~FC0EF - Auroran
FC0F0~FC11F - Aquamarine
FC120~FC14F - Q-Block
FC150~FC17F - Supersolar
FC180~FC1AF - Voltik
FC1B0~FC1DF - Bloom
FC1E0~FC20F - Spheric
FC210~FC23F - EL [E.L.]
FC240~FC26F - Infinitum
FC270~FC29F - Coloraturan
FC2A0~FCFFF - <unassigned>
FD000~FD07F - Muric
FD080~FD09F - Plutonian
FD0A0~FD0FF - Gyorsrovas
FD100~FD14F - Bostani
FD150~FD1AF - New Mong
FD1B0~FD1EF - New Akha
FD1F0~FD22F - Akkhara Muni
FD230~FD25F - New Maori
FD0A0~FDEFF - <unassigned>
FDF00~FDFFF - <reserved for merrybot_v2>
FE000~FE01F - Raichi-1
FE020~FE02F - Raichi-2
FE030~FE06F - Orange Sheet Ideographs
FE070~FE08F - A20
FE090~FE0CF - Aereian
FE0D0~FE10F - A56
FE110~FE15F - Pargy
FE160~FE17F - Early Gerudo
FE180~FE19F - Modifier Tone Letters Extended-1
FE1A0~FE1BF - Combining Diacritical Marks Extended-2
FE1C0~FE1FF - <reserved for Erictom333>
FE200~FE3FF - Yoshiese Ideographs
FE400~FE41F - Minecraftian Supplement
FE420~FE6FF - Minecraftian
FE700~FE77F - Hylian
FE780~FE79F - Gerudo
FE7A0~FE7DF - Gerudo Presentation Forms
FE7E0~FE7FF - L8
FE800~FE87F - Legend of Zelda Symbols
FE880~FE8BF - Super Smash Bros Symbols [Super Smash Bros. Symbols]
FE8C0~FE8FF - Fantendo Smash Bros Symbols [Fantendo Smash Bros. Symbols]
FE900~FE93F - Mathematical Symbols Extended-1
FE940~FE9BF - Symbols and Punctuation Extended-2
FE9C0~FE9FF - Number Forms Extended-2
FEA00~FEB3F - Hylian Extended-1
FEB40~FEB4F - Gerudo Extended-1
FEB50~FEB5F - Gerudo Presentation Forms Extended-1
FEB60~FEB8F - Sheikah
FEB90~FEBAF - Legend of Zelda Symbols Extended-1
FEBB0~FEBCF - Super Smash Bros Symbols Extended-1 [Super Smash Bros. Symbols Extended-1]
FEBD0~FEBFF - <reserved for Erictom333>
FEC00~FEC0F - Gothic Extended-1
FEC10~FEC3F - Arabic Extended-2
FEC40~FECBF - <reserved for Erictom333>
FECC0~FECFF - Cyrillic Extended-3
FED00~FED5F - Tatar
FED60~FED7F - <reserved for Erictom333>
FED80~FEDAF - Script Gerudo
FEDB0~FEDFF - Script Gerudo Presentation Forms
FEE00~FEEFF - Mitrata Lipi
FEF00~FEF3F - Featural Minecraftian
FEF40~FEF9F - African Transitional
FEFA0~FEFFF - <reserved for Erictom333>
FF000~FF05F - Vexillology Symbols
FF060~FF0FF - Miscellaneous Technical Extended-1
FF100~FF16F - Control Pictures Extended-1
FF170~FF1FF - Segmented Display Patterns
FF200~FF27F - Number Forms Extended-3
FF280~FF28F - Dozenite Numerals
FF290~FF29F - Camp Duodecimal Numerals
FF2A0~FF2AF - Bibi-Binary Numerals
FF2B0~FF2BF - <unassigned>
FF2C0~FF2FF - Marian Sexagesimal Numerals
FF300~FF3FF - Block Elements Extended-1
FF400~FF5BF - Box Drawing Extended-1
FF5C0~FF5FF - Supplemental Arrows-1
FF600~FF6FF - Hex Byte Pictures
FF700~FF9FF - Control Pictures Extended-2
FFA00~FFABF - Miscellaneous Astronomical and Astrological Symbols
FFAC0~FFBFF - Chess Symbols Extended-1
FFC00~FFDFF - <unassigned>
FFE00~FFE1F - Adobe Compatibility Forms
FFE20~FFEFF - Apple Compatibility Forms
FFF00~FFFEF - Fragments
FFFF0~FFFFF - Plane F Specials
Additional PUA assignments can be found in the Plane 0 and (eventually) 10 fonts.
Feel free to recommend PUA assignments, though if it's a smaller block (i.e. ~256 characters or fewer), I might recommend the BMP PUA.
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
Diffused 33-Segment Pixel Matrix
a.k.a. 'D33SPM' {by dpla}
7- to 33-segment progression
(bitmap-only step-by-step)***
FONT MAPPING =
Abbreviations:
. 'S' Segment (#)
. 'L' Layer (I2O [Groups: 1/23/45/67])
. 'C' Character (ANSI)*
. 'U' Unicode (00+HEX)
. 'P' Position (Clockwise) [Matrix V1]**
. 'I' In/Inner
. 'O' Out/Outer
I to O table:
.S L C .U P..
==-=-=-==-===
00 1 0 30 Mdl
-- - - -- ---
01 2 1 31 N
02 2 2 32 E
03 2 3 33 S
04 2 4 34 W
-- - - -- ---
05 3 5 35 NE
06 3 6 36 SE
07 3 7 37 SW
08 3 8 38 NW
-- - - -- ---
09 4 9 39 NE
10 4 A 41 SE
11 4 B 42 SW
12 4 C 43 NW
-- - - -- ---
13 5 D 44 N
14 5 E 45 E
15 5 F 46 S
16 5 G 47 W
-- - - -- ---
17 6 H 48 NNE
18 6 I 49 NEE
19 6 J 4A SEE
20 6 K 4B SSE
21 6 L 4C SSW
22 6 M 4D SWW
23 6 N 4E NWW
24 6 O 4F NNW
-- - - -- ---
25 7 P 50 NNE
26 7 Q 51 NEE
27 7 R 52 SEE
28 7 S 53 SSE
29 7 T 54 SSW
30 7 U 55 SWW
31 7 V 56 NWW
32 7 W 57 NNW
NOTES =
* So that the FULL MATRIX can be revealed
by enabling all the segments (33 layers)
via "0123456789ABCDEFGHIJKLMNOPQRSTUVW"
(or any distribution of this full string).
**
Now you may 'fontstruct' my 25TH VERSION…
(the "MARS:BENZ" test showcases this one).
***
The expected final & plain VECTOR DESIGNS
could simply begin with rotating squares…
Even in this early and geometric step #0,
all the 33 segment areas would be similar.
33?!
1 BIT too many… try removing S00 yourself
(or merge by adding a 'separating value').
Use the glyph SPACING as usual in x and y
(even by kerning the variable width font).
I started drawing many V1 GLYPHS on April
(+ several ANIMATIONS for matrix testing).
The inherited 7-SEGMENT matrix is a LIMIT
(e.g. no added border for the diacritics).
URL =
fontstruct.com/fontstructions/show/1505159
LICENSE =
You may NOT use D33SPM commercially
{OR ask for my written permission}.
2018
0126 PNG
0320 TXT
0401 TXT UPD
dpla
i legit did this in an hour ( filler upload )
update: added all english (uppercase and lowercase) letters
normal letters: ACEFGHIJLOPSUZabcdefghijlnopqrstuyz
compromised letters: KMVWXkmvwx
uppercase letters that look like lowercase: BDNQRTY
A 117-segment display made to have a more "mosaic" look. Try using this one at odd sizes, especially with antialiasing off! The resulting distortions occur in a consistent way which leads to many new uses for the font.
Original size: 38pt
Last version (#25) from the original (#1) – same doc.
This is a clone of D33SPMAlternate take on Nirvanite, this time with bullseyes rather than solid circles as the large segments.
This one is a lot more organic than its predecessor, but also a lot more confusing. Looks like clusters of alien tadpole eggs to me!
This is a clone of NirvaniteVersion 2.6
*
Inspired by a comment by jonrgrover.
I built diamonds sized according to the Fibonacci series, then made a segmented display out of them. The design was then carved away to make the glyphs you see here. I used the members 1, 2, 3, 5, and 8. These sizes proved most feasible to work with in this sort of arrangement.
I gave the terminals a flared appearance which I think makes the glyphs look slightly Celtic. The design also makes me think of beach sand and things found on the beach - shells, pretty rocks, and so on.
Experimental 24-segment display or massive monochrome Mondrian matrix. Pixel compatible!
The thinking behind this one was that with incongruously sized segments arranged in the proper way, I would create a design which was effectively 5x5, but which accomodated more glyphs than 5x5 usually does. Negative space is incorporated into the structure of many glyphs, though not enough to classify this as an IVO design.
"Qualtron" is the name of an imaginary entity that a friend believed in - a being meant to represent the result of "a mathematical equation that can rule the universe". I didn't inquire further about it... :D
*
Design Rules:
1. Segments can have interior length/width of 2 or 5.
2. The central 2x2 square must always remain open.
3. Square bricks and 90-degree angles only.
*
Original size: 20.75pt (use multiples of this value for pixel perfection)
Recreation of the pixel font from Virgin Interactive/Acclaim Entertainment's "Dragon: The Bruce Lee Story" (1993) on the Sega Master System.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters presents in the game's tile set have been included.
Recreation of the pixel font from Supersonic Software/Codemasters' hybrid adventure/platform game "Cosmic Spacehead" (1992) on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.