1:zh 2:: 3:ee 4:sh 5:th 6:ue 7:; 8:ie 9:ooe -:oo ^:ah
q:ng w:w e:e r:r t:t y:y u:u i:i o:o p:p @:ae [:aw
a:a s:s d:d f:f g:g h:h j:j k:k l:l ;:oe ::oy ]:ow
z:z x:dh c:ch v:v b:b n:n m:m ,:, .:. /:! _:-
!:ZH “:" #:EE $:SH %:TH &:UE ‘:' (:IE ):OOE =:OO ~:AH
Q:NG W:W E:E R:R T:T Y:Y U:U I:I O:O P:P `:AE {:AW
A:A S:S D:D F:F G:G H:H J:J K:K L:L +:OE *:OY }:OW
Z:Z X:DH C:CH V:V B:B N:N M:M <:( >:) ?:?
Aurebesh with a few added punctuation symbols that I made up to try to fit in with the aesthetic. None of the digraph letters, might try to add them in at some point but I don't know the best way to do that
This is a cloneRecreation of the pixel font from Irem's "Kaiketsu Yancha Maru 2: Karakuri Land" (1991) on the NES.
Despite being a Japan-only release, the game only has a partial/incomplete set of hiragana, and only a handful of katakana characters.
Only the characters present in the game's tile set have been included.
A set of numbers in nassk style. Digit 7 looks like a cane with a small cane, mimicking digit 7 with a diagonal stroke
This fontstruction was also made for the Numbers Competition running currently in FontStruct and as such, it only includes the bare minimum for numbers (Digits, Plus Sign, Comma, Fullstop and Latin letter E)
thanks to sed4tives for the circle base (faux-bezier rotunds)
this is a quick sketch i made
This is a clone of STF_FAUX BEZIER ROTUNDSNO MORE 1/10!!!! Please rate good!!
This is WIP.
It future adds:
Basic latin symbol characters
Latin 1-supplement
Latin extended A-E
IPA
Greek
Cyrillic
Armenian
Hebrew
Arabic
Devanagari
Shapes
Symbols
Maths
Coptic
PUA:
Nooalf
Shidinn
Oldstyle numbers
Dozenal
Unifon
Spantty
An extended version of the Determination font. including extended latin and cyrillic, armenian, and my native language: thai
This is a clone of Determination