In 1981, Konami introduced the worlds first side scrolling shooter video game, called Scramble. This game took many quarters from me as it was a regular stop walking home from school to play. It had forced scrolling from right to left with a fighter jet infiltrating harsh terrain and enemy bases. In 1987, the company Irem produced R-Type - a side scroller with heavy graphics that was like Scramble on Steroids. The fighter crafts had different weapon capabilities that could be upgraded. Originally, the "R" series of spacecrafts stood for "Ray," like ray gun. RayType Alpha represents a time in between Scramble and R-Type, with RayType Alpha representing the first alpha version of the series. In my game, each letter becomes a chamber in the enemy's giant spacecraft environment. The spaceship must fly through each chamber, shooting down turrets and projectiles, while collecting powerups dispersed on specific locations of only certain letters. Like StepWyze, This is also an actual game (proof of concept only) that is unfinished, but I will post a link as soon as I have enough playable elements coded in. This font is heavily packed, maximizing the GameComp-required 48 grid spaces. 12.02.14 Game Uploaded!
This is a cloneInspired by a Blackletter font in which I saw Art Deco qualities. The name comes from Norse/Viking mythology. It's great for headlines/titles and works nicely as majuscles for slab sans serif fonts.
No DL for this particular design but the initial font design will be tidied (has Latin & MoreLatin only) and made available before the end of next week.
This typeface was concevied two years ago and later shelved. Thought that it was still worth finishing so here it is. It's another take on the square dot matrix style that I did with the MinSha typeface back in 2010.