I really liked my last slab serif font, and so I decided to make another one. This time, we've put the file on it and rounded the corners.
Pixel prototype of a font for an upcoming game being developed by yours truly. This will likely be used, but only for flashbacks and dreams. The normal ingame font may be a high-res version of this, or something different - tests are still being done to determine this.
English only for now, as there are no plans to localize the game myself.
"Madufaros" = "daughter of Madu".
Original size: 9pt (use multiples of this size for pixel perfect rendering)
Inspired by the work of Charles Rennie Mackintosh, specifically the Willow chair. I'm not sure how "twenties" this font is, especially since the Willow chair was designed in 1902, but it seems to kinda fit.
Paris, Berlin, Moscow in the 1920s... Art Deco, Bauhaus, Konstruktivizm... Effervescent people! This font is for Sandrine, the woman with white hat in the picture, and for all the people who together built the world. See also ztefan and zergei.
This is a really conservative design, reminiscent of the early days here at FS when all the features didn't exist. Yet they are well hidden here. In smaller font sizes, db Katalog looks really balanced… but scale it up and it soon doesn't look so round anymore. Maybe that's what makes it so. Perfectly imperfect.
In any case, I am open to any suggestions for improvement.
My first colour font. My zistersoul, but now with awesome 2 layers and it's original own colours!This is a clone of zistersoul eYe/FS
One of my older ideas. A font where you can basically change the colors to get a different nation (this one is Belgium) that uses vertical triband flag. Not sure if I should publish every country one-by-one though. What do you think?
Obviously dedicated to the great Sergio Leone and his Spaghetti Western "Dollars Trilogy" filmed in Almería. The uppercase was shot. Contains some extra western dingbats, keep your head down.
A display font inspired by brutalist architecture and 3D concrete forms in built up city centres. Designed to give a sense of scale and weight.
This font has been almost 3 years in the making. Mostly because how tedius it was to keep copying the same "bricks" over and over. I'm glad it is finished enough to share. I may or may not (most likely) add more glyphs later.