Recreation of the pixel font from Konami's "SD Snatcher" (1990) on the MSX2.
The font includes an almost complete set of hiragana and katakana characters. In the game's tile set, the dakuten and handakuten are stored in a separate tile. In this recreation, characters that use them are pre-combined into a single glyph. The dakuten and handakuten are not 8 pixels wide, and when used in game, they only take up as much width as necessary, making the Japanese text variable width/proportional. The latin characters, however, are all monospaced.
The game also includes a large number of Japanese idiographs. These have not been included in this recreation.
Except for the idiographs, only the characters present in the game's tile set have been included.
Added Basic latin and Urdu letters!
Where did the word "Alkht-alkhas" come from?
From Portuguese "A linha" meaning "The line" and the Arabic "الخط" meaning "font".
This is a clone of Alkht-alkhasA custom version of Urvanian. See my original Urvanian font to see the entire description.
This is a clone of Urvanian ExpandedThe DL-3422-based displays with 26 segments.
This is a 22-segment-based font with 26 segments.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
Commentary Notes:
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My revived font......
With Ukrainian and Belorussian support!
This is a clone of BalsRetroComputerRecreation of the pixel font from Activision's "Pitfall: The Mayan Adventure" (1994) on the Sega Mega Drive/Genesis and the SNES.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
The font is the same between the two platforms, with the exception of punctuation characters - this recreation combines the best characters of both version.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Pitfall: The Mayan AdventureRecreation of the pixel font from Activision's "Pitfall: The Mayan Adventure" (1994) on the Sega Mega Drive/Genesis and the SNES.
The font is the same between the two platforms, with the exception of punctuation characters - this recreation combines the best characters of both version.
Beyond that, only the characters present in the game's tile set have been included.
(Both Urvanian fonts are cloneable and downloadable.) Urvanian is an abugida-related language spoken by the Urvana (singular: Urvanum) in a galaxy approximately 3.2 billion light-years away. The derivation of the name "Urvanian" is the word "curve" (without the C), since the letters are mostly curves. Some letters resemble Latin letters (u, o, n, m, l, w). There are even a few diacritics (vowels)! The letters do not have any pronunciation at all. Even the smartest researchers out there couldn't find out how even the first letter is pronounced. Yet I have the full language (consonants, vowels, modifiers)!