An awkward name perhaps, for an odd little, simple version of an "LED Screen-slash-Scoreboard-Style Capitals Only" font... (I plan on adding the Extended ASCII, Soon™)
Years ago, I contacted the author of a similar-styled font, to ask specifically for Commercial Use of his font, that looked somewhat like this one (I have been using it "Officially" at my Blog since then).
Today, I found Fontstruct and thought "why don't I make my own version this font, not only for my own use, but for others to possibly use as well?".
And so, here is an 'LED Screen' or 'Dot Matrix' style font (also usable as a 'Pixel style' font) - with punctuation and a couple of 'accents' - but capitals only, as traditional LED Screens or Scoreboards ("Score Screens") would have used; made for you, on this wonderful, easy-to-use interface, Fontstruct.
I plan on making many more, including finishing those I started on my own in other font-creation applications!
I am 'Troy from The Game Tips And More Blog', by the way, heh
Feel free to Comment below (Suggestions, Questions, And More) or contact me via e-mail, at:
You are free to utilize this font for ANY purpose whatsoever, including Commercial Use and Monetization of any kind, Royalty-Free; the only condition being that you mention my name somewhere, anywhere, during use of this font.
This is is the most accurate HD44780 font you can find on FontStruct, because it has pixel-perfect representations of all 190 original characters (not including 0x00-0x0F, which are impossible on FontStruct)
0x00-0x0F are mapped to 0x100-0x10F since I can't add characters before 0x20.
Expanded version of the pixel font from TAD Corporation's "Cabal" (1988). This version includes accented characters and additional punctuation/special characters not present in the original game tile set.This is a clone of Cabal
(Version 1.0) I came up with the idea when testing stuff in the editor. Currently only uppercase. Tell me about anything that I should improve!
How to use:
Each letter is mapped based on KSX 5002 keyboard, which is the most common way to type korean. It is modified so that it can distinguish between jongseong(under) letters and choseong(upper) letters. Here is how it is mapped:
( [a,b] [a,b,c] a:original key b:mapped letter c:shifted letter )
( "ㅂ":Choseong ㅂ "_ㅂ":Jongseong ㅂ )
[1,_ㅂ] [2,_ㅈ] [3,_ㄷ] [4,_ㄱ,_ㄲ] [5,_ㅅ,_ㅆ]
[q,ㅂ,ㅃ] [w,ㅈ,ㅉ] [e,ㄷ,ㄸ] [r,ㄱ,ㄲ] [t,ㅅ,ㅆ] [y,ㅛ] [u,ㅕ] [i,ㅑ] [o,ㅐ,ㅒ] [p,ㅔ,ㅖ]
[a,ㅁ,_ㅁ] [s,ㄴ,_ㄴ] [d,ㅇ,_ㅇ] [f,ㄹ,_ㄹ] [g,ㅎ,_ㅎ] [h,ㅗ] [j,ㅓ] [k,ㅏ] [l,ㅣ]
[z,ㅋ,_ㅋ] [x,ㅌ,_ㅌ] [c,ㅊ,_ㅊ] [v,ㅍ,_ㅍ] [b,ㅠ] [n,ㅜ] [m,ㅡ]
So basically how it mapped is:
1. Everything except for jongseong letters is mapped the same
2. Jongseong letters are mapped in shifted key, except for ㅂ, ㅈ, ㄷ, ㄱ, ㅅ which already has shifted key (double letters). jongseong letters of ㅂ, ㅈ, ㄷ, ㄱ, ㅅ are mapped in 1, 2, 3, 4, 5 and ㄲ, ㅆ's are mapped in $, %.
Please don't use this font to make "Asian" or "Exotic" mood. Especially if you're not Asian. I made the alphabet part looks like this because I wondered how would it looks like if I do this.
Please don't use this font to make "Asian" or "Exotic" mood.
Oh, also this font is monospaced. You're not gonna use it for programming right?
Recreation of the pixel font from Sammy's "Ninja Crusaders" (aka "Ninja Crusaders Ryuga", 1990) on the NES. Only the characters present in the game's tile set have been included.