Bold version of MUCK Gothic
This is a clone of MUCK GothicBOOTSHAUS — Geometric "Bauhaus"-inspired modernist sans
═══════════════════════════════════
Bootshaus is another endeavour into the Bauhaus realm of typography.
The focus for this font lies mainly within it's broad choice of glyph alternate forms to select from for stylish texts or logos.
Many more glyph alternative forms are planned to be included, stay tuned..
— WIP
More info soon!
Cheers!
Twinvision bus sign, destination font, 19 height. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 19HTwinvision bus sign, destination font, 13 height. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 13CTwinvision bus sign, destination font, 14 height. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 14HTwinvision bus sign, destination font, resolution 4X6. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 4X6Twinvision bus sign, destination font, resolution 6X8. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 6X8DTwinvision bus sign, destination font, resolution 6X8.
This is a clone of Twinvision 6X8CTwinvision bus sign, route font, height 14. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision Route14BBlack and rounded display font. Made with 2:2 filters, x height = 2 bricks (yes, truly), UC height = 2,5 bricks, and descenders = 0,5 brick. Plus: "ff" and "tt" ligatures placed at the "fi" and "fl" glyphs, and a lot of kern done but more in progress. Enjoy, please.
A font for usage in a NES-styled game I'm making. Should release on GameJolt around late 2024 to early 2025-ish.
Credit is appreciated however not required.
CHANGE LOG (bold logs are major changes)
December 1, 2023: Slightly adjusted the Y and 0 glyphs