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why the hell do i do this to myself
remake of... ykw just read the cloned from bar at the top of the page
holy crap i actually didn't expect for this to do well thank you!!
This is a clone of EASyPlus Text V2v1.0 - has a weird macron thing cuz i plan to make a shorter version of this font.
v1.1 - basic latin completed.
v1.2 - more latin completed.
v1.3 - greek completed, started adding latin extended a.
v1.4 - latin ext. a finished :)
v1.5 - cyrillic finished
v1.6 - moar stuff
[x] basic latin
[x] more latin
[x] latin extended a
[x] greek
[x] cyrillic
[...] currency symbols
[...] letterlike symbols
[x] specials
[ ] whatever else i need to add
keys:
- not implemented yet
... - not fully implemented
x - fully implemented
Recreation of the pixel font from the arcade version of Data East's "Midnight Resistance" (1989).
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Konami's "SD Snatcher" (1990) on the MSX2.
The font includes an almost complete set of hiragana and katakana characters. In the game's tile set, the dakuten and handakuten are stored in a separate tile. In this recreation, characters that use them are pre-combined into a single glyph. The dakuten and handakuten are not 8 pixels wide, and when used in game, they only take up as much width as necessary, making the Japanese text variable width/proportional. The latin characters, however, are all monospaced.
The game also includes a large number of Japanese idiographs. These have not been included in this recreation.
Except for the idiographs, only the characters present in the game's tile set have been included.
Xtructleim Display alternative inspired by the Wicca's Alphabet (Now with Rounded option)
Changelog: Apr/4 - Redesigned numerals, alphabets resized
This is a clone of Xtructleim WiccaThis was hard making it hand drawn its an old friend it was made a kinda long time ago
This is a clone of gamercats fontHappy 16th birthday to FontStruct!
Things to know about this font:
- Pixel Serif
- The cake emoji has a 16 on top
- I'm not a patron, so there's no color
2,000 glyphs is tough to pull off, and that only gets tougher the larger your grid is.
If some of the things look weird to you, it's because they look better at pixel size.
Recreation of the pixel font from Activision's "Pitfall: The Mayan Adventure" (1994) on the Sega Mega Drive/Genesis and the SNES.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
The font is the same between the two platforms, with the exception of punctuation characters - this recreation combines the best characters of both version.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Pitfall: The Mayan AdventureRecreation of the pixel font from Activision's "Pitfall: The Mayan Adventure" (1994) on the Sega Mega Drive/Genesis and the SNES.
The font is the same between the two platforms, with the exception of punctuation characters - this recreation combines the best characters of both version.
Beyond that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Taito's "Cadash" (1991) on the PC Engine/Turbografx-16.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters in the game's tile set have been included.
This is a clone of Cadash (PC Engine)