Another conlang/conscript from my own works. These are the Symbols of Starborn Lightness used by Asgari.
Asgari is an artificial sun orbiting Gara, an interstellar planet. It was built to use Starborn Lightness symbols as concept-units in order to electronically convey information to the Garai people about itself. So, these symbols were originally something like status indicators. Until C.Y. 1997, they could be seen on displays in the Celestial Telemetry Room at Magong Stack One in Upper Netazeca.
However, some Garai re-used the symbols to make constructed languages and ciphers. Monsaic Sun is unique among these in that it uses only the existing symbols, without any alteration. So this font can be used to write either language.
Appears in: Seven Candles Trilogy (2013)
Written language of the Skalmish, people within my simulation ESOSVM. These were the people initially used to colonize the universe "Rskalmwayt" wherein several stories take place, including Dheen's Folly and Trap Farmer Brer Brah. 5132 random selections were taken from Oinai stock and placed on Planet Fyromr, and their descendants became the Fyromrese. Tandem AIs then began to refine and alter remnants of Unified Oinai language into this.
Glyphs of this style can be seen on cave walls, objects, signs, records, etc. dating up to the time when I began to intervene in the workings of the Rskalmwayt simulation (ESOSVM Canonical Year 16573440000). They were always pixel art - no high-res renditions of these shapes were ever created, so there's ample room for reinterpretation.
Like most Runic languages (including Elder Futhark), these glyphs have a specific ordering associated with them. Additionally, in written Skalmish the glyphs which make up a word are always written in alphabetical order. Glyphs have no associated sound components. They were used to record gestural communications, so there's no way to speak them. Had this language been spoken, however, it probably would have used a priority-based system wherein certain glyphs were pronounced before others or preferentially stressed. Kind of like Thai language, but way more convoluted.
An omnilingual cryptographic system which disguises itself as a scrambled substitution cipher. Glyphs are prearranged in groups of four and it is the differences between items within these groups which comprise the actual information. These "words" represent and describe any sound made by any method with any frequency content, and their "strings" (monolinear arrangements) describe the shape, structure and context.
The details of how to properly encode/decode these symbols will remain secret. This is designed in part to inspire others to invent their own systems of this kind. Think about how to do what I claim here to have done, carry it out, and you will have devised yourself something which is human-readable on its own yet as secure as a One-Time Pad.
Gemseeker texts feature in several video games of mine, although the system is only used to display jokes and Easter Egg messages. People know I'm on this site by now, so I can't give them all away on here, can I? ;)
Embellished/pattern-filled Technokratz:
"A futuristic attempt at 'insular' English. The main design rule was 'make it bend where it shouldn't'. This could symbolize some cyber-dystopia-lord-dude's desire to stop at nothing, or something."
This design inserts a dot into every empty grid square. Off-grid empty squares don't count - there must be an utterly empty space of 1 square's size ON the grid. The dotting further imparts a unique identity to every letter.
Shall I continue this one? Let me know. :D
This is a clone of Technokratz5x5 sunburst design. I think it can be made more legible, but I'm not sure if it can be done without sacrificing style...
See also: Quadra Magic, Trafalmagus
A font made to be very economical.
This design uses as few unique shapes as possible. In addition to extensive rotations and flips (see AR, EMW, FL, GJUV, IHKT, NSZ25), glyphs are made so that they can be cut down to make other glyphs in as few cuts as possible (see BEI, used to make ACDFLMNOPRSWYZ1235689). Some other glyphs (see QX.,) then make use of the cut parts.
This means that, were these letters to be physically made, the maker would only need a few forms to start with and could cut the rest in only a few steps.
The name was chosen because of both a running joke between friends and because it was the coolest-looking phrase I tried when I auditioned the font.
Experimental 12-segment display. This is my attempt at making an ultra-small segmented display suitable for printing on actual pixel art screens. As far as I know, this is the first fusion of Latin-style microfont and segmented display.
Initially I tried making this with 3px long segments, but the result looked almost exactly like Calculatrix 12. So I shrank it down to 5x5 to ensure it would take on its own look.
Of course, your pixel art style still needs to be a pretty big one for this font to work well - I recommend a display area of 82*7px or more.
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See also:Pandora's Blocks
A 5x5 design inspired by architecture, geometric design principles, and terracing. Many letters look precarious - only a good architect could build structures that balanced so well.
Despite having achieved a satisfactory and distinct look with this, I'm not sure if Architecture is the best motif for it... it may evolve more...
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
(WIP)
An attempt at an angular, futuristic Fraktur design. It's also inspired by ancient Greek stonecarvings, or at least, the way such carvings are depicted in comics and cartoons. It has a lot of intentional asymmetry to make it look quirky and slightly comical. (I tried making everything symmetrical with composites, but it looked boring!)
I welcome any suggestions for this one. I've never tried to make a "normal" Fraktur, only avantgarde ones, so I'm not very knowledgeable about the style.
Continuing on the theme of choosing a regular shape and making an alphabet out of it.
Looks best at smaller sizes (<24pt) and with antialiasing/ClearType turned on.
Can this be done better with filters? Probably, but I still have to learn those... :D
A chimera made from Byzantine Exasperation and Terran Pixelcruiser.
There's also a squared version of this called Mechanos B, but I want to see if I can make it more distinctive before I publish it...
This is a clone of Mechanos BA font wherein each glyph is depicted through the placement of exactly 5 pixels on a 5x5 grid. This was inspired by basketball where only 5 players per team are on the court at once.
I feel these glyphs could be useful for board games since it takes very few pieces to render these shapes.
The first of a kind - an experimental font made with the new pizza slice brick. :D
Somehow it makes me think of jukeboxes, particularly letters like "A" and "O" which have the same sort of "mosaic lighting" look which many jukeboxes have.
No filters, just nudging!
It's split horizontally. An uppercase letter one line above the same lowercase letter produces a full 5x10 letterform.
Unlike other fonts with similar ideas, this one is made in a nonstandardized way. Some letters can be extended beyond 2 lines of height without changing their structure and some can't. By experimenting with these forms one might discover new styles.
Despite what the preview shows, there is no line spacing at all.
"Tameshigiri" means "test cutting".
Original size: 4pt (use multiples of this value for pixel perfection)